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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Aug 15, 2007 7:11 am 
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Meh to the stickers. Although it looked like some DK character was on one of them. I might be wrong.

PS:
The Guard Armor puts on some flame decals to make it go faster then runs at Alucard, but DK's drumming causes it to stop and give Alucard a flower instead.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Aug 15, 2007 11:33 am 
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Young Link a splodes dk, DK and Fox for -3 damage to all.


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Aug 15, 2007 2:24 pm 
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IT LIVES! IT LIVES! AHAHAHHAHAHAHAHA!

(In other words, I've finished my second Djinn!)

The Mars Djinn

My Mars Djinn
And Again
And also again
Moooore
And that's it

Stretch Velvet is the worst fabric ever (that I have yet encountered). When you cut it, it literally explodes out with glitter in the same way gas comes out of an orange or spores from a mushroom. My black pants are now shiny and gold, at least on one side. I'm serious. Not to mention the floor, the keyboard (since I'm sewing in here today...probably not a good thing).


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Aug 15, 2007 2:34 pm 
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King Koopa tells Peach that her dress makes her look fat.

Peach slaps K. Koopa for -3 damage!


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Aug 15, 2007 5:48 pm 
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Roxas_X wrote:
Young Link a splodes dk, DK and Fox for -3 damage to all.

DK cannot be targeted thanks to his jungle beat so changed the target to DNA unless you say otherwise.

Christopher... That is amazing. You have a real talent there. The most creative thing I have created recently are looped IF and AND functions in an exponential in Excel for my advisor... Keep up the fun Djinni work. It is making me start thinking some crazy thoughts though... I'll get back to everyone on that front later.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Aug 15, 2007 7:38 pm 
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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Aug 15, 2007 10:25 pm 
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Fox McCloud attacks King Koopa for -3 damage


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 12:19 am 
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Round 25

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

What we missed last round?
- pic from lookie here!

Story as of now:
The Dark Armor crushes Donkey Kong’s bongos and scares the monkey away. It slashes at X for -4 damage.
---------------------------
All of the men of the clan are beaten and in bandages.
Leon: Worth it. Purely worth it.
Montblanc: Kupo.
Ike: Why did you make us do such a dishonorable act?
Leon: Worth it.
Montblanc: Kupo.
Pit: Crying tears of joy. Soooo beautiful.
Balmung: I’ll mental note this for a future event...
Montblanc: Kupo.
All of the guys try high-five-ing, but they cannot due to their injuries.
Isaac: I told you not to do what you did...
All of the women are snubbing the men by gathering in another room. They are all mad, except for Amaterasu who is gnawing on a bone.
Mai: Damn, pervert men. I knew this was coming.
Shirona: They didn’t even let me show off my water-types...
Katt: They never try peeping on me regularly...
Mai: Stupid men! I knew a bikini contest was a ruse!
All of the women grumble amongst themselves but stop for a second.
Mai: Suzu. What is your opinion?
Suzu: I’m just a kid. I wasn’t invited.
Katt: At least they kept some dignity.
Amaterasu gets up and carries a small envelope to Suzu. She opens it, turns red, then draws a number of kunai. Suzu runs off. Katt picks up the letter.
Katt: Those jerks! Why didn’t they ever want to peek at me?
Mai: I really don’t think you get why everyone is mad right now...
---------------------------
Riku strikes down another Iron Knuckle as he guides Yoshi to safety.
Yoshi: Yoshi. [Trans: I would love to help if you could heal me.]
Riku: Heal spells are not my style.
A pair of shadow beasts try double teaming the group, but Riku deftly strikes them down. The Wizrobes power spells but are quickly shot to pieces. The Warthog drives onto the scene with weapons blazing. Cutman is throwing his scissors around, slicing up the enemies.
Johnson: Hurry and get on!
Riku help Yoshi onto the vehicle before climbing on himself. The Warthog lurches under the load but takes off. Cutman catches his scissors as the group heads away.
Yoshi: Yoshi. [Trans: I am so glad to see you.]
Johnson: Good to see you too. Who is your new friend?
Riku: I was just in the area. I didn’t want to see an innocent attacked.
Johnson: Good to have you on our side. You will be rewarded.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Example Titles:
Turok: Dinosaur Hunter; Metroid Prime Hunter; One-Winged Angel; Jedi Outcast

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------40
Bracket A - Mon & Tues
Alucard--------------------------45 ¥
Cloud Strife---------------------49 ¥
Fran------------------------------38 (Wed to Samanosuke)
Hayabusa Ryu------------------45
Joanna Dark---------------------46 ¥
Jonathan and Charlotte--------43 ¥
Kazama Jin----------------------49 (RFG x4)
Mr Game & Watch-------------45
Paine-----------------------------45 ¥
Prince----------------------------49 ¥
Samanosuke---------------------49 ¥ (Wed to Fran)
Shadow--------------------------44 ¥
Simon Belmont-----------------46 ¥
Sora------------------------------49 ¥
Squall Leonhart-----------------46 ¥
Pichu-----------------------------46
Pikachu--------------------------46 (No attack or heal x2)
Aerith Gainsborough-----------50 ¥
Kirby-----------------------------42 ¥
Princess Peach------------------47
Purin-----------------------------49
Siegfried Schtauffen------------45 (RFG x5)
Silver-----------------------------49 ¥
Deoxys---------------------------39 ¥
Knuckles-------------------------47 ¥
Samus Aran---------------------46
Tails------------------------------46 ¥
Diddy Kong---------------------40 ¥
Donkey Kong-------------------36 (No attack or heal x2)
Ganondorf-----------------------45 ¥
Kyle Katarn---------------------49 ¥
Edge-----------------------------44 (RFG x3)
Master Chief--------------------42 ¥
Fox McCloud-------------------40 ¥
Link------------------------------46
Luigi-----------------------------16
Rikku----------------------------49 ¥
Young Link---------------------47
Wario----------------------------41
Bracket B - Thur & Fri
Auron----------------------------46 ¥
Falco Lombardi-----------------47
Liu Kang------------------------50 ¥
Kratos---------------------------43 ¥
Mario----------------------------14 ¥
Sol Badguy----------------------48 ¥
Terry Bogard-------------------46 ¥
Tina Branford-------------------50 ¥
Zero------------------------------47 ¥
Beatrix---------------------------46
Fel Fong Wong-----------------48 ¥
Nyasu (TR)---------------------50 ¥
Ryu (BoF)-----------------------44 ¥
Ryu (SF)-------------------------47
Soma Cruz----------------------47 ¥
Takamachi Nanoha-------------50 ¥
X---------------------------------46 ¥
Yuki Akira----------------------42 ¥
Yuna-----------------------------50 ¥
Zelda-----------------------------31 ¥
Black Mage---------------------22
Blaze-----------------------------46 ¥
Captain Falcon------------------47
Chrono---------------------------47 ¥
Chun-li---------------------------47
Geno-----------------------------46 ¥
Ice Climbers---------------------46
Kasumi---------------------------46 ¥
Kite------------------------------39 ¥
Kratos Aurion-------------------44 ¥
Marth----------------------------45 ¥
Ness------------------------------48
Ramza Beoulve-----------------50 ¥
Roy-------------------------------21
Saber-----------------------------46 ¥
Sheik-----------------------------50
Sonic-----------------------------48 ¥
Tohno Shiki---------------------50 ¥
Jeran and Lisha-----------------46 ¥
Mewtwo-------------------------17

NPC Stats
Guard Armor-------------------20 (B*)
Giga Koopa---------------------30 (B*-C)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Guard Armor - - - Round 0??

NPC Kills (NPC, # defeated, # sent):
Goomba - 1 - 5
Octorok - 3 - 3
Slime - 0 - 5
Koopa Troopa - 0 - 0
Spiny - 0 - 0
Deku Scrub - 0 - 0
Hammer Bros - 1 - 1
Kremling - 0 - 0
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 0 - 0
Cactuar - 0 - 0
Like-Like - 0 - 0
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 0 - 0
Stalfos - 0 - 0
Moblin - 0 - 0
Zu - 1 - 1
Tonberry - 0 - 0
Iron Knuckle - 0 - 0
Metroid - 0 - 0
Malboro - 0 - 0
Thwomp - X - 0
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 100 (A - 1, J - 1, M - 1, V - 3) T = 10 (Free Pokeball)
Roxas_x - 500 (max) (A - 1, J - 1, M - 0, V - 0) T = 1
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 280 (A - 1, J - 1, M - 1, V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 142 (A - 0, J - 3, M - 2, V - 1) T = 3
GM Choice - 136


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 53

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 32


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.
Preview movies at the bottom of the first column.

Round 25 Announcements:
1: Both Brackets are Active!
2: Djinni Guide: Name - None; Location - None; Found by - None/all
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Starting the Reference List again. I want to get it out of the way early so we have more time for other stuff (and so I don’t have to do this once class restarts).
6: That is the best I can do with the update right now. I didn’t have the time I wanted to work on it that I wanted.
7: Early update tomorrow and definitely a vast lack of plot. I’ll try to get some of it written tonight before I have no time to write.
8: Both Brackets are Active!

This Round's Weapons:
1 Max Repel: After use, Character cannot attack or be attacked for the next two rounds. Cannot be Thrown

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Ramza: Calculator: -X damage to one character. X = d6 roll.
2) Pichu: Thunder Jolt: -4 damage to one character
3) Ryu (SF): Tatsumaki Senpuukyaku: -3 damage to two characters
4) Falco: Blaster: -2 damage to up to two characters
FS: None

This Round's Stage:
The Nexus: Eternal Nothing! All characters that were attacked are removed from the game for one round.

This Round's Mini-game:
Count the References:
Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:
1) Start here and go to ???
Prize Information:
Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 7
Winners posted: Sept 9


Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc


This Round's NPCs:
Guard Armor: 30 HP! Randomly, once? Makes two -4 damage attacks per round. At 15 HP, makes only one attack.
Giga Koopa: Appears after Koopa is defeated. 40 HP! All attacks are the same as Koopa, except he gets two a round, one regular and one special

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 3:43 am 
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Get: Iron - The plot

Ramza throws a calculator at Fox.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 5:10 am 
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Gogo chucks a calculator at Shadow


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 6:05 am 
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Ryu spins into Luigi and Mario for -3 damage each.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 7:10 am 
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So ZS' 'up special' is like a Grapple Beam. Interesting. Hope it is as useful in regular combat as it seems in that special case.

Moving on:
Giga Koopa Boswer Bombs Aerith and Cloud for -2 damage each. THe Guard Armor swipes Ramza for -4 damage.

Reminder:
Tomorrow will have an early (very early at that) update so get your kicks in now.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 9:21 pm 
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Round 26

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Shirona, just in case you didn’t know who she is, pic from once again, here

Story as of now:
Ramza hits Fox for -6 damage, retroactively. Gogo also retroactively hits Shadow for -2 damage. The Dark Armor slashes Samanosuke for -4 damage. Giga Koopa uses Koopa Klaw on Liu for -4 damage.
---------------------------
The clan is back in the holodeck, with Munro’s permission this time. Montblanc is behind a barrier and wearing a face mask. He has a paintball gun and a large supply of paintballs. The others are trying to hide from the Moogle sniper. Pit is covered in hits.
Pit: Can you please stop aiming for me!
Pit gets covered in many more hits.
Pit: Thanks.
Gogo 2 mimes Montblanc and covers Pit in paintballs as well.
Ike: How is this training?
Mai: Heightens awareness and evasiveness.
Mai gets hit with a paintball.
Shirona: Looks like you need more heightening.
Suzu: Look out.
A series of shots fly at Shirona, but she frees Mikaruge who eats all of the paintballs.
Pit: Cheat!
Montblanc and Gogo 2 cover Pit in more paintballs.
Shirona: Just using my skills as you should.
Pit: I still say you are cheating.
Many more shots are fired at Pit, but he is fortunately pulled down in time to get the attacks to pass overhead and cover Balmung and Isaac.
Pit: Than... ow!
Amaterasu starts gnawing on Pit’s leg.
Pit: Someone help me!
Katt: Hey! Stop that!
Pit: Thank you!
Katt: That is mine!
Katt grabs Pit by the arm and starts engaging in a tug-of-war with Amaterasu.
---------------------------
Doc is healing Yoshi’s wounds. Colonel Johnson is reloading the Warthog to head out again. Sephiroth is meeting with Riku.
Sephiroth: Don’t I know you from somewhere?
Riku: Not that I know of.
Sephiroth: Right... We might have a place for you here if you want.
Riku: I’ll consider it.
Johnson: Kid, you are a pretty good warrior. Would you mind helping with another freelance job?
Riku: What do you mean?
Ridley: Out of my way!
Ridley flies in at full speed. His is wounded and has some Phazon stuck to one wing. He is carrying an unconscious Prometheus. Pandora returns too, looking sad. Ridley takes Prometheus straight to Dr Wily’s lab then collapses. Doc and Yoshi rush over to help.
Sephiroth: What happened?
Pandora: Dark Samus... She hit him in the chest with one of her shots. It was burning into him.
Sephiroth: Did she follow you here!
Pandora: I don’t know...
Ridley: Not that I could tell. After taking Prometheus out, she covered the area with Phazon and retreated.
Sephiroth: Turkleton! You’re on Phazon recovery again. O’Malley, finish healing him up and get on defensive mode. Carmen, full surveillance of the whole stadium, and I want it ten seconds ago. Move!
Everyone starts running about in their duties.
Riku: Where would you like me?
Sephiroth: If what they say about your fighting skills is true, you are to remain here on base defense with me.
Riku: As you wish.
Riku gets out his Keyblade and start patrolling. He makes note of everything he sees.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Example Titles:
Turok: Dinosaur Hunter; Metroid Prime Hunter; One-Winged Angel; Jedi Outcast

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------37
Bracket A - Mon & Tues
Alucard--------------------------45 ¥
Cloud Strife---------------------47 ¥ (RFG)
Fran------------------------------38 (Wed to Samanosuke)
Hayabusa Ryu------------------45
Joanna Dark---------------------46 ¥
Jonathan and Charlotte--------43 ¥
Kazama Jin----------------------49 (RFG x3)
Mr Game & Watch-------------45
Paine-----------------------------45 ¥
Prince----------------------------49 ¥
Samanosuke---------------------45 ¥ (Wed to Fran) (RFG) Shadow--------------------------42 ¥ (RFG)
Simon Belmont-----------------46 ¥
Sora------------------------------49 ¥
Squall Leonhart-----------------46 ¥
Pichu-----------------------------46
Pikachu--------------------------46 (No attack or heal)
Aerith Gainsborough-----------48 ¥ (RFG)
Kirby-----------------------------42 ¥
Princess Peach------------------47
Purin-----------------------------49
Siegfried Schtauffen------------45 (RFG x4)
Silver-----------------------------49 ¥
Deoxys---------------------------39 ¥
Knuckles-------------------------47 ¥
Samus Aran---------------------46
Tails------------------------------46 ¥
Diddy Kong---------------------40 ¥
Donkey Kong-------------------36 (No attack or heal)
Ganondorf-----------------------45 ¥
Kyle Katarn---------------------49 ¥
Edge-----------------------------44 (RFG x2)
Master Chief--------------------42 ¥
Fox McCloud-------------------40-6 ¥ (RFG)
Link------------------------------46
Luigi-----------------------------16
Rikku----------------------------49 ¥
Young Link---------------------47
Wario----------------------------41
Bracket B - Thur & Fri
Auron----------------------------46 ¥
Falco Lombardi-----------------47
Liu Kang------------------------46 ¥ (RFG)
Kratos---------------------------43 ¥
Mario----------------------------14 ¥
Sol Badguy----------------------48 ¥
Terry Bogard-------------------46 ¥
Tina Branford-------------------50 ¥
Zero------------------------------47 ¥
Beatrix---------------------------46
Fel Fong Wong-----------------48 ¥
Nyasu (TR)---------------------50 ¥
Ryu (BoF)-----------------------44 ¥
Ryu (SF)-------------------------47
Soma Cruz----------------------47 ¥
Takamachi Nanoha-------------50 ¥
X---------------------------------46 ¥
Yuki Akira----------------------42 ¥
Yuna-----------------------------50 ¥
Zelda-----------------------------31 ¥
Black Mage---------------------22
Blaze-----------------------------46 ¥
Captain Falcon------------------47
Chrono---------------------------47 ¥
Chun-li---------------------------47
Geno-----------------------------46 ¥
Ice Climbers---------------------46
Kasumi---------------------------46 ¥
Kite------------------------------39 ¥
Kratos Aurion-------------------44 ¥
Marth----------------------------45 ¥
Ness------------------------------48
Ramza Beoulve-----------------46 ¥ (RFG)
Roy-------------------------------21
Saber-----------------------------46 ¥
Sheik-----------------------------50
Sonic-----------------------------48 ¥
Tohno Shiki---------------------50 ¥
Jeran and Lisha-----------------46 ¥
Mewtwo-------------------------17

NPC Stats
Guard Armor-------------------20 (B*)
Giga Koopa---------------------30 (B*-C)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Guard Armor - - - Round 0??
Giga Koopa - - - Round 0??

NPC Kills (NPC, # defeated, # sent):
Goomba - 1 - 5
Octorok - 3 - 3
Slime - 0 - 5
Koopa Troopa - 0 - 0
Spiny - 0 - 0
Deku Scrub - 0 - 0
Hammer Bros - 1 - 1
Kremling - 0 - 0
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 0 - 0
Cactuar - 0 - 0
Like-Like - 0 - 0
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 0 - 0
Stalfos - 0 - 0
Moblin - 0 - 0
Zu - 1 - 1
Tonberry - 0 - 0
Iron Knuckle - 0 - 0
Metroid - 0 - 0
Malboro - 0 - 0
Thwomp - X - 0
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year +  Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge  First Child’s Eva (A, J, M, V) T
Christopher - 100 (A - 1, J - 1, M - 1, V - 3) T = 10 (Free Pokeball)
Roxas_x - 500 (max) (A - 1, J - 1, M - 0, V - 0) T = 1
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 280 (A - 1, J - 1, M - 1, V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 142 (A - 0, J - 3, M - 2, V - 1) T = 3
GM Choice - 136


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 53

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 32


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!
Game Site:
Overall, found here.
Preview movies at the bottom of the first column.

Round 26 Announcements:
1: Bracket B is Active! Bracket A is Inactive!
2: Djinni Guide: Name - None; Location - None; Found by - None/all
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Starting the Reference List again. I want to get it out of the way early so we have more time for other stuff (and so I don’t have to do this once class restarts).
6: Early update since I have to head to Santa Barbara shortly. I will not be back until much, much later so any questions, comments, or concerns will be addressed by the time the real SSBB updates... yeah. That late. Hope nothing goes wrong in that time...
7: If anything looks funky, it is because as everyone knows, Word sucks! Everything should look fine tomorrow.
8: Bracket B is Active! Bracket A is Inactive!

This Round's Weapons:
1 Staff of Kel'Thuzard: Inactive characters only. -1 damage to two characters. Targets are Inactive until the next switch.

This Round's Dresspheres (Square Enix only!):
1 Mime - Mime: After use, Sphere user takes no action for the rest of the round, but copies the last move that was made before the start of the next round. Cannot mime FS users.

This Round's Specials:
1) Terry: Buster Wolf: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Terry cannot attack or heal for the next two next rounds
2) Sonic: Sonic Wind: -3 damage to two characters
3) None
4) None
FS: None

This Round's Stage:
None

This Round's Mini-game:
Count the References:
Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:
1) Start here and go to ???
Prize Information:
Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 7
Winners posted: Sept 9


Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc


This Round's NPCs:
Guard Armor: 30 HP! Randomly, once? Makes two -4 damage attacks per round. At 15 HP, makes only one attack.
Giga Koopa: Appears after Koopa is defeated. 40 HP! All attacks are the same as Koopa, except he gets two a round, one regular and one special

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 9:24 pm 
PPT Trainee
PPT Trainee

Posts: 654
Joined: Wed Nov 15, 2006 12:46 am
Location: Getting back in da groove
Gender: Male
Terry busts Wolf Roy for -10 damage


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Aug 16, 2007 10:44 pm 
Way Beyond Godly
Way Beyond Godly
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Posts: 8491
Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Gogo mimes and does -10 damage to Giga Koopa


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