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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 12:00 am 
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A green missile lands on Sonic's face for -6 damage

Luigi sneezes and gets a cold -1 damage


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 2:15 am 
Way Beyond Godly
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Simon hits Giga Koopa, Luigi, and Black Mage for -3 damage with -3 to self.

*5pm edit:* for some reason Kyle Katarn grabs the cloaking device.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 7:10 am 
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Ha! Gale Boomerang. Called it and gave it to Y Link already. Looks like the 'tether moves' will be under 'grabs' and not real moves... Hmm. Interesting...

Giga Koopa chooses to tease the Guard Armor for not being able to attack. He moons the large Heartless, but Prince sees too and is sent to a state of shock for -3 damage.

Lastly, if any of you know where I can find a good source of Nanoha (first series), I would be very grateful and may give presents.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 7:32 am 
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Uh, Sky? Zamus's is the Up special move, the clawshot is just a little bonus added to Link, I think.


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 7:38 am 
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Ah. Right. And noted. I guess I remember both Hookshot and Grapple Beam as being grabs originally. Thanks for catching me. *gives Roxas a biscuit*


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 1:47 pm 
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*is all moved into college now*

*throws an Orb of the Prophets at Sky :P*

Simon crosses out Mewtwo, Luigi, and Roy for -3 damage each, but inhales too many fumes and falls over taking -3 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 7:44 pm 
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Typhoon wrote:
Simon crosses out Mewtwo, Luigi, and Roy for -3 damage each, but inhales too many fumes and falls over taking -3 damage.

Christopher used that one already, not to mention Roy got splatted already. Changed to a regular against Mewtwo unless you say otherwise.

Which college are you at? Dorms or off campus? When do classes start? Major?

Filling that in for myself: Cal Poly - SLO; off campus with my dad (free room and board!); Sept 17, 9 AM, Optics; Physics


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Aug 20, 2007 7:54 pm 
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Link attacks Luigi for -3 damage


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Aug 21, 2007 12:01 am 
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Round 30

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Zero pic from Mega Man Haven

Story as of now:
The Guard Armor slashes Yuna with steel claws for -4 damage. Koopa Bowser Bombs Knuckles and Captain Falcon for -2 damage. Zero takes a break from the fighting to rest in the shade. A pair of figures, one massive, appear behind Zero.
Wily: It is good to see you well.
Zero: You!
Wily: No need to get excited. I just want to talk.
Zero: What about?
Wily: Well, I know this sounds cliche, and you know how I feel about cliches, but I am your father.
Zero: Duh. I figured that out several games ago.
Wily: Good. Then listen to daddy and come over to the winning side.
Zero: I will not go Maverick just to suit your wills.
Wily: Listen to me, this is your last chance. Join with us or be destroyed.
Zero: I will never join you, Dooku, I mean Wily!
Wily: Very well. I’d watch your back during the war.
Dr Wily turns and leave. Zero advances a little, but the Dark Armor levels its Assault Cannon. Zero backs off and lets his creator and his escort leave.
---------------------------
Montblanc’s team is taking a brief rest on their journey. Suzu is napping on Amaterasu. Gogo 2 tried miming Suzu, but Mai beat him up.
Ike: Hitokage is the best starter. Always have been.
is way better and becomes earth type later.
Shirona: Ground type.
Isaac: Whatever. I point is that they are cooler.
Ike: No way! Fire-Flying is the best, plus he is a dragon. Give one some charcoal and it will scorch the opponents.
Isaac: They have to be that way since they suck for so much of the journey.
Ike: Blasphemy!
Shirona: Fellas! How about we agree on Mizugorou? Ground-type and a tough fighter.
Ike and Isaac think for a moment.
Ike: Hitokage!
Isaac: Naetoru!
Shirona: Sighs. Mirokarosu.
Shirona frees one of her partners. The Mirokarosu sets up a Mist and Hail before smacking the knights with Aqua Tail.
---------------------------
Yoshi ans Sigma have moved from staring to video games.
Sigma: As a mighty robot, I am far superior to... damn! Lost again!
Yoshi dances and swings his Wii-mote over his head.
Carmen: Careful with that.
Sigma: How come I keep losing to a pile of flesh!
Yoshi: Yoshi. [Trans: You just need a heart. Another round of Warioware?]
Sigma: Bah!
Prometheus: I’ll give it a go.
Yoshi: Yoshi? [Trans: Are you sure? You are still barely healed.]
Prometheus: I’ll do fine.
Yoshi starts the game. The players quickly get into the game and slip! Prometheus’ Wii-mote slips and hits Carmen in the head.
Carmen: That is it!
Prometheus: He did it!
Prometheus tries running, but Carmen catches him a start choking the Reploid with the nunchuck cable.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Example Titles:
Turok: Dinosaur Hunter; Metroid Prime Hunter; One-Winged Angel; Jedi Outcast

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------37
Bracket A - Mon & Tues
Chrono---------------------------47 ¥
Geno-----------------------------46 ¥
Joanna Dark---------------------47 ¥
Jonathan and Charlotte--------44 ¥
Knuckles-------------------------46 ¥ (No attack or heal)
Simon Belmont-----------------47 ¥
Edge-----------------------------44
Fran------------------------------39 (Wed to Samanosuke)
Nyasu (TR)---------------------46 ¥
Paine-----------------------------46 ¥
Silver-----------------------------50 ¥ (No attack, heal, or target)
Soma Cruz----------------------47 ¥
Tina Branford-------------------49 ¥
Kite------------------------------39 ¥
Marth----------------------------38 ¥
Ryu (BoF)-----------------------44 ¥
Sonic-----------------------------35 ¥
Aerith Gainsborough-----------48 ¥
Beatrix---------------------------46
Captain Falcon------------------45 (No attack or heal)
Diddy Kong---------------------41 ¥
Donkey Kong-------------------37
Hayabusa Ryu------------------46
Ice Climbers---------------------46
Kasumi---------------------------46 ¥
Kratos Aurion-------------------44 ¥
Sol Badguy----------------------47 ¥
Sora------------------------------50 ¥
Squall Leonhart-----------------40 ¥
Takamachi Nanoha-------------50 ¥
Yuna-----------------------------36 ¥
Blaze-----------------------------46 ¥
Black Mage---------------------18
Deoxys---------------------------40 ¥
Falco Lombardi-----------------47
Kirby-----------------------------43 ¥
Kratos---------------------------43 ¥
Master Chief--------------------43 ¥
Mr Game & Watch-------------39
X---------------------------------46 ¥
Bracket B - Thur & Fri
Alucard--------------------------47 ¥
Auron----------------------------43 ¥
Chun-li---------------------------41
Fei Fong Wong-----------------48 ¥
Ganondorf-----------------------47 ¥
Kazama Jin----------------------50
Kyle Katarn---------------------50 ¥
Liu Kang------------------------47 ¥
Ness------------------------------49
Prince----------------------------48 ¥
Ryu (SF)-------------------------48
Samanosuke---------------------46 ¥ (Wed to Fran)
Shadow--------------------------43 ¥
Tohno Shiki---------------------47 ¥
Wario----------------------------36
Yuki Akira----------------------43 ¥
Cloud Strife---------------------48 ¥
Jeran and Lisha-----------------47 ¥
Link------------------------------48
Luigi-----------------------------11
Princess Peach------------------49
Pichu-----------------------------48
Pikachu--------------------------44
Ramza Beoulve-----------------47 ¥
Rikku----------------------------50 ¥
Saber-----------------------------46 ¥
Samus Aran---------------------48
Sheik-----------------------------48
Siegfried Schtauffen------------45 (RFG)
Terry Bogard-------------------47 ¥
Young Link---------------------49
Zelda-----------------------------32 ¥
Zero------------------------------44 ¥
Mewtwo-------------------------9
Purin-----------------------------50
Fox McCloud-------------------31 ¥
Tails------------------------------48 ¥

NPC Stats
Guard Armor-------------------14 (B*)
Giga Koopa---------------------13 (B*-C)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Luigi - - - Round 0??
Mewtwo - - - Round 0??
Guard Armor - - - Round 0??
Giga Koopa - - - Round 0??

NPC Kills (NPC, # defeated, # sent):
Goomba - 1 - 5
Octorok - 3 - 3
Slime - 0 - 5
Koopa Troopa - 0 - 0
Spiny - 0 - 0
Deku Scrub - 0 - 0
Hammer Bros - 1 - 1
Kremling - 0 - 0
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 0 - 0
Cactuar - 0 - 0
Like-Like - 0 - 0
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 0 - 0
Stalfos - 0 - 0
Moblin - 0 - 0
Zu - 1 - 1
Tonberry - 0 - 0
Iron Knuckle - 0 - 0
Metroid - 0 - 0
Malboro - 0 - 0
Thwomp - X - 0
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 115 (A - 2, J - 1, M - 2, V - 3) T = 13 (Free Pokeball, Beam Saber x2)
Roxas_x - 500 (max) (A - 1, J - 1, M - 0, V - 0) T = 1
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 280 (A - 1, J - 1, M - 1, V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 197 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 0 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 141


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 51

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.
Preview movies at the bottom of the first column.

Round 30 Announcements:
1: Bracket A is Active! Bracket B is Inactive!
2: Djinni Guide: Name - None; Location - None; Found by - None/all
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Starting the Reference List again. I want to get it out of the way early so we have more time for other stuff (and so I don’t have to do this once class restarts).
6: Good chance to deal some damage... and earn a title if you do it right.
7: Christopher can proudly call himself a ‘Phantom Menace,’ or he could if he weren’t a ‘Jedi Outcast.’ He netted +20 points and two(!) Beam Sabers for his troubles.
8: In a major d’oh! moment, I forgot to tell Christopher he was a ‘Beat Master’ o’ so many rounds ago. The bonus wouldn’t have mattered at the time so it can be ignored.
9: A little hint about Katarn: there are a lot of Star Wars themed titles for him. There are at least six movies and several books and comics to work from.
10: A few freebie references this round too.
11: Bracket A is Active! Bracket B is Inactive!

This Round's Weapons:
1 Elixir: +5 HP. After use, Character cannot take anymore actions this round.

This Round's Dresspheres (Square Enix only!):
1 White Mage 4 - Cura: +3 HP to two characters and user. User cannot make any action next round.

This Round's Specials:
1) BM: Hadouken: a) -10 damage to one character or -5 to two characters. Target(s) cannot attack or heal for the rest of the round. Can target special users. BM cannot attack or heal for the next two next rounds; or b) -1 damage to all other active characters. BM loses HP = (# other active characters)/3 (rounded up)and is removed from the game for the rest of the round
2) Silver: TK Boost: Automatic. Silver cannot attack, be healed, or be attacked
3) None
4) None
FS: None

This Round's Stage:
None

This Round's Mini-game:
Count the References:
Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:
1) Start here and go to ???
Prize Information:
Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 7
Winners posted: Sept 9


Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc


This Round's NPCs:
Guard Armor: 30 HP! Randomly, once? Makes two -4 damage attacks per round. At 15 HP, makes only one attack.
Giga Koopa: Appears after Koopa is defeated. 40 HP! All attacks are the same as Koopa, except he gets two a round, one regular and one special

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Aug 21, 2007 12:37 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
HADOOOOOOOOOOOOUUKEN!

BM hits Sonic for -10 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Aug 21, 2007 1:01 am 
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Gogo mimes BM and hits BM for -10 damage Hadouken.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Aug 21, 2007 7:03 am 
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The Fate smiled nicely for me just now. My Squirtle popped out a baby Squirtle which I traded for a Chimchar. A super-powered Chimchar with the Poke-rus on it! I don't know which happy reaction to do first! In other news, if you want a Squirtle, I will trade you for any Johto or Hoenn starter. Charmander will have to wait unless you want to trade a Ditto for something.

Wow! So much cool stuff so far! YAY! ROB! This is getting way cooler than ever expected. I guess they have been watching this game and got the idea from the GM for a wider plot... or something like that. You don't want to give the GM a swelled head or anything. It is big enough as it is.

Giga Koopa laughs at Gogo blasting Black Mage with a Hadouken. He decides to be nice and heals for +2 HP instead of attacking this round.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Aug 21, 2007 9:53 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Kite grabs the Elixer for +5hp.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Aug 21, 2007 10:05 am 
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Gender: Male
Fran heals self, BM and MG&W for +3 damage each

Get Shade:
Quote:
Zero takes a break from the fighting to rest in the shade.

Get Char: All over the place


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Aug 21, 2007 12:54 pm 
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Marth splices Sonic for -3 damage.

In other news...Petey Piranha again??? How has he managed to weasel himself into so many games?


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