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Re: WW 27: Q, Jr's Playground

Mon Aug 27, 2007 3:29 pm

Why dont you use it every night then? So if one attack stops while someone is in the force field than you'll know theyre a baddie

Re: WW 27: Q, Jr's Playground

Mon Aug 27, 2007 4:25 pm

Conversion was not listed in either of the teams roles when one of the members died, and there has been no mention of one from the host (like there usually is). Also, the roles had a section for teamates listed on them, which would mean there was more than one member on each team before the game even started.

Therefore, I'm doubting there has been a conversion, but you can never be certain.

Because Matterbug keeps threatening the baddies to kill but I guess the power Matt has does something if an attempt is made plus he seems to have a strange number of "sp kills" which makes me really suspicious so for now.


All of which has been explained many times before. 0_0

You sound desperate to me. Your using that power doesn't really prove anything about your innocent, it just makes me more suspicous.

The numbers would say there is a very good shot at you being a baddie, sorry.

Vote: Penguin

Re: WW 27: Q, Jr's Playground

Mon Aug 27, 2007 4:43 pm

Event, Day 12, Part 2

Penguin had just gotten out of the Infirmary, and was walking towards the turbolift when a phaser blast shot him straight from behind. He crumpled to the ground, while several of the others came running, having seen him fall.
Roxas got there first, checking for a pulse. He looked up, finding Susannahmio and Dyl watching, then smiled. "He's FINALLY dead!"
Q blinked into existence, and raised an eyebrow. "Really?" She looked down at him, seeing rather odd-looking ears appearing and the skin color of the body turning a bright white color. "Indeed. It would look like Penguin is dead. He was Weyoun, the third and final member of the Dominion team."
Penguin's Role PADD wrote:Weyoun
Alignment: The Dominion (evil)
Race: Vorta
Winning Condition: defeat all other teams and innocents

One of a series of clones, you worship the Founders by nature. While your eyesight is rather poor, you can hear much better than most humanoids. You serve the Founders as a commander and frequently as an ambassador.

Team Members:
*****
*****

Role Powers:
-Nightly kill: Your team make kill one person per night (method: Kar'takin - Jem'Hadar short pole arm weapon). Each night, the spokesperson for your team will PM me a list of 5 players. The person closest to the top of the list that is still alive will be killed.
-Cloaked attack: Once during the game, you may forfeit your night kill for a day kill. The spokesperson will need to PM me with a list of 5 players you would like daykilled. The person closest to the top of the list will be killed.

Additional Role Powers:
This power belongs to you and only you. You may tell your teammates about it if you so choose.
-Negotiate: As the primary liaison from the Founders to the rest of the galaxy, you have the ability to negotiate with a great deal of skill. Once during the game, you can get another player so caught up in negotiations, that they will "forget" to vote or use their role powers. To activate this power, PM me a list of 5 players prior to execution time (at least half an hour, please!). The person closest to the top will lose their votes and role abilities.

(starting)Shield: 80%


Penguin was shot to death. He was Weyoun, the last of the Dominion team.
The Dominion has been defeated!


5 alive, 3 votes needed to execute.

Re: WW 27: Q, Jr's Playground

Mon Aug 27, 2007 4:45 pm

Har har.

I is teh rock at that, not going to lie. ^_^

Re: WW 27: Q, Jr's Playground

Mon Aug 27, 2007 4:46 pm

I knew it. I knew it. I knew it. I knew it.
Did I mention I knew it yet?

Oh, now there's only one plausible target...

Vote: Susanahmio

And you only did that cuz I weakened him before. >.<

Re: WW 27: Q, Jr's Playground

Mon Aug 27, 2007 4:47 pm

Roxas_X wrote:I knew it. I knew it. I knew it. I knew it.
Did I mention I knew it yet?

Oh, now there's only one plausible target...

Vote: Susanahmio

And you only did that cuz I weakened him before. >.<


I know, I am just a lucky finisher, I guess. XD

Yeah, only one person makes sense.

Vote: Susanahmio

Go innocents! Although Dyl or DM realllly needs to get on.

Re: WW 27: Q, Jr's Playground

Mon Aug 27, 2007 5:31 pm

New current vote count:

Susannahmio - 2 (Roxas_X, Matterbug)

5 alive, 3 votes needed to execute.

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 3:07 am

Execution, Day 12

With so few left, Q looked at each of them, meeting their eyes.
"We didn't quite have enough for a majority today. Lucky for Susannahmio, huh?"
Q looked at her, raising an eyebrow.
"However," Q continued. "There has been one amongst you who, even with plenty of warnings, has not been submitting her nightlists, much less posting on the boards, and she has given me no notice of being gone. I'm sorry to do this, but it must be done. Rules can only be broken for so long..."
Q snapped her fingers, and DM fell over, dead.
DM's Role PADD wrote:Jadzia Dax
Alignment: innocent
Race: Trill
Winning condition: Defeat all evil teams

As the 8th host of the Dax symbiont, Jadzia's interest in science adds to the vast knowledge Dax carries. When not practicing the Klingon Bat'leth program in the holosuites, the carefree spirit Jadzia possesses enjoys dragging Kira on adventures to explore her imagination.

Role powers:
-Regenerate: Since you have the memories of multiple previous hosts, and have a fairly decent background in science yourself, you are able to help with minor medical problems. Each night, PM me a list of 5 players. The person closest to the top of the list that is still alive will have their shield raised by 30%. You may use this ability on yourself.

(starting)Shield: 30%

Result: DM was modkilled.

4 alive, 3 votes needed to execute.

For the record, I was extremely lenient on missed nightlists. But the number that DM has missed is WAY too high, and has been rather detrimental to the innocents.

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 3:14 am

Well... :o

This isn't looking so good.

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 3:22 am

Night 12

The remaining four go about their separate ways, frustrated and tired. Matterbug heads towards the Holosuites, Susannahmio for Quarks, Dyl for the Replimat, and Roxas for his quarters. Just as Roxas keys in his access code to open his door, a phaser blast comes and hits him from behind. The culprit runs off before even Q got there.
Q snaps into existence. "Well that is no good," she muttered. She snaps herself and Roxas's body to the Infirmary, where the others join her. "It appears that one of you took a pot shot at Roxas and got *extremely* lucky. He is dead again."

Roxas was shot to death. His role had not changed.
Day 13 begins.


3 alive, 2 votes needed to execute.

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 3:28 am

Craappp.

So it's going to come down to at least a draw, because for you kill to me, you have to kill yourself. The beauty of this role!

Vote: Susannahmio

Dieeeeee.

Come on Dyl! We need you badly! (And then have to hope Susan's shield isn't too high.)

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 5:48 am

*is here*

*goes to read over everything*

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 9:29 am

I can still win! Rawr!

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 1:28 pm

Current vote count:

Susannahmio - 1 (Matterbug)

3 alive, 2 votes needed to execute.

Re: WW 27: Q, Jr's Playground

Tue Aug 28, 2007 3:14 pm

Susannahmio wrote:I can still win! Rawr!


Psssh, no, you can not. *draws battle lines*
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