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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 12, 2007 8:18 pm 
Way Beyond Godly
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Shiki hits Knuckles for -4 damage


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 12, 2007 11:23 pm 
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Round 53

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

No Pic
- pic from

Story as of now:
The sidelines are getting a little crowded. With the arrival of Koopa and his troops, space is at a premium.
Koopa: We meet again, Mr Montblanc.
Amy: Mr Montblanc?
Montblanc: Blanc, Montblanc, kupo.
Snake: Real spies don’t talk like that.
Sam: Fischer, Sam Fischer... has a nice ring.
Snake: Like I said! Real spies...
Zant and his escorts walk up to join the meeting. The Twilit Messengers lunge a little, and Sam and Snake jump back.
Amy: This is getting tense. Come on, Cream.
Cream: Sayonara, everyone-san!
Amy drags Cream to safety before anything bad can go down.
Zant: So... am I not invited to this little... soiree?
Snake: I believe the more important question is: was that a real word the rabbit just said?
Everyone gives Snake a confused look. One of the Twilit Messengers even slaps its forehead. Birdo thinks it is attacking and starts firing eggs at everything.
---------------------------
Mai is working out and relieving a little stress at a punching bag.
Mai: See. This is how you relax. A nice workout. A good sweat. Then a long bath. Care to join me, Laharl?
Laharl: Tied up and hanging from the ceiling. I think I just had an aneurism!
Mai: Just what I thought.
Milfeulle: Maybe you are being to hard on them... They were just talking about who is prettier...
Mai: They were being misogynistic, and dumb, and jerks, and... and...
Suzu: Hentai.
Mai: Right. Thanks.
May: Well, I think you are overreacting too. None of the men I am usually around are like that, right Dizzy.
Dizzy: That is right!
Necro: Shake it, baby!
Dizzy slaps her wing.
Mai: Fine. I guess you are right. I think I need a new punching bag.
Meru: Can do!
Meru and Rose seal a bound and gagged Dart into a punching bag. Etna takes down the current one and tosses it into a pile with others containing Felix and Bridget.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------38
Bracket A - Mon & Tues
Aerith Gainsborough-----------49 ¥
Beatrix---------------------------31
Chrono---------------------------49 ¥
Chun-li---------------------------44
Deoxys---------------------------49 ¥
Edge-----------------------------47
Geno-----------------------------44 ¥
Jonathan and Charlotte--------50 ¥
Kasumi---------------------------48 ¥
Kite------------------------------39 (RFG x2)
Marth----------------------------37 ¥
Paine-----------------------------48 ¥
Prince----------------------------40 ¥
Princess Peach------------------49
Rikku----------------------------48 ¥
Ryu (BoF)-----------------------48 ¥
Saber-----------------------------50 ¥
Sheik-----------------------------45
Soma Cruz----------------------48 ¥
Sora------------------------------49 ¥ (No attack or heal x2)
Tina Branford-------------------5 ¥
Tohno Shiki---------------------50 ¥
Yuna-----------------------------34 ¥
Zelda-----------------------------31 ¥
Diddy Kong---------------------43 ¥
Ice Climbers---------------------40
Jeran and Lisha-----------------47 ¥
Ness------------------------------50
Takamachi Nanoha-------------50 ¥
Young Link---------------------50
Blaze-----------------------------45
Kirby-----------------------------50 ¥
Knuckles-------------------------41 ¥
Nyasu (TR)---------------------49 ¥
Bracket B - Thur & Fri
Donkey Kong-------------------12
Fran------------------------------49 (Wed to Samanosuke)
Ganondorf-----------------------44 ¥
Kratos---------------------------46 ¥
Kyle Katarn---------------------45 ¥
Master Chief--------------------45
Siegfried Schtauffen------------43
Alucard--------------------------48 ¥
Auron----------------------------47 ¥
Captain Falcon------------------44
Cloud Strife---------------------46 ¥
Falco Lombardi-----------------49
Fei Fong Wong-----------------44 ¥
Hayabusa Ryu------------------45
Joanna Dark---------------------42 ¥
Kazama Jin----------------------49
Kratos Aurion-------------------49 ¥
Link------------------------------48
Liu Kang------------------------49 ¥
Ramza Beoulve-----------------21 ¥
Ryu (SF)-------------------------47
Samanosuke---------------------46 ¥ (Wed to Fran)
Samus Aran---------------------46
Simon Belmont-----------------42 ¥
Sol Badguy----------------------47 ¥
Squall Leonhart-----------------40 ¥
Terry Bogard-------------------45 ¥
Yuki Akira----------------------48 ¥
X---------------------------------47 ¥
Zero------------------------------44 ¥
Pichu-----------------------------42
Pikachu--------------------------46
Purin-----------------------------44
Silver-----------------------------44 ¥
Tails------------------------------41 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Red Bubble -------------------- 1 HP
Blue Bubble ------------------- 1 HP
Boo ----------------------------- 3 HP
Iron Knuckle ------------------ 5 HP
Stalfos -------------------------- 4 HP

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 39
Sonic - Shadow - Light - Round 40
Shadow - Shadow - Roxas - Round 47
Fox - Nanoha - Byakuya - Round 50
Wario - ?? - Byakuya - Round 51

NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 3 - 7
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 3
Redead - 2 - 3
Cactuar - 0 - 0
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 1 - 3
Bomb - 0 - 2
Boo - 0 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 1 - 1
Stalfos - 0 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 0 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 359 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 310 (A - 3, J - 2, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 252 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 95 (A - 0, J - 0, M - 0, V - 0) T = 1
GM Choice - 142


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 44

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 53 Announcements:
1: Both Brackets are Active!
2: Djinni Guide: Name - Flint; Location - Announcements; Found by - Byakuya
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Since I am very sick of these names, the Djinni is one of these, or is it: Granite or Smog. Wow. Almost done... I guess I should get better at hiding them again...
6: Reference List is available upon request.
7: Finally. A regular mini-game. Something you don’t even have to think about too.
8: Wow! Gogo didn’t mime Sora! Must have been a first.
9: Both Brackets are Active!

This Round's Weapons:
1 Max Repel: After use, Character cannot attack or be attacked for the next two rounds. Cannot be Thrown

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Ness: PSI Flash: Deal -3 damage to two characters
2) Ryu (SF): Joudan Sokutou Geri: -4 damage to one character
3) Knuckles: Fire Dunk: -3 damage to two characters
4) Simon: Holy Water: -4 damage to one character and defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC
FS: None

This Round's Stage:
Mushroom Kingdom II: Birdo attacks! -2 damage to three characters at end of round

This Round's Mini-game:
Pong!
The last person to post something relating to the game (need not be an action) before the next update automatically wins +10 points. Limit: 2 posts per hour that are not actions.

SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid

This Round's NPCs:
1 Red Bubble: 1/0 HP. +1 points when defeated. Deals -1 damage to one character. Character cannot use weapons during their next 2 Active turns. They appear for one round.
1 Blue Bubble: 1/0 HP. +1 points when defeated. Deals -1 damage to one character. Character cannot use specials during their next 2 Active turns. They appear for one round.
1 Boo: 3/0 HP. + 5 points when defeated. -1 damage to all characters that make an action this round. They appear for one round.
1 Iron Knuckle: 5 HP. +5 points when defeated. Immune to weapons. Deals -5 damage to one character at the end of the round. They stay until defeated.
1 Stalfos: 4 HP. +5 points when defeated. Deals -2 damage to one attacker this round. They stay until defeated.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 1:12 am 
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Simon splashes DK with holy water for -4 damage and knocks over a boo and a blue bubble in the process.

Get: Granite, Smog, from announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 2:39 am 
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Ness psychically flashes (hehehe...) DK and Tina for -3 damage each.

Get: Kite, Squall, Character List

Sky, if the next scene features Meru, Meru's hammer, and somebody playing the part of pinata, I think that'd be great. :D


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 11:31 am 
Way Beyond Godly
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Knuckles punches Boo and and Iron Knuckle (THE IRONY?) for -3 damage each


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 5:35 pm 
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Chris, Byakuya already took care of the Boo with Simon's special.

Ryu (not Ryu, Ryu) fake-HADOUKEN!s the Stalfos, inflicting -4 damage and subsequently turning it to powder.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 6:34 pm 
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Christopher wrote:
Knuckles punches Boo and and Iron Knuckle (THE IRONY?) for -3 damage each

Hypothesis: I agree with what Ty said.
Theory: I will change the damage from the boo to someone else.
Data: Knuckles hits Zero instead.
Conclusion: Is this to your liking?

:D Way to butcher the scientific method me!


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 8:58 pm 
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I have a question, Sky.

Is it "Rising Heart Onegai" or "Raising Heart Onegai"? I'm confused. :D


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 10:06 pm 
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Typhoon wrote:
I have a question, Sky.

Is it "Rising Heart Onegai" or "Raising Heart Onegai"? I'm confused. :D

Says: Raising here
Saw: Raging in fan subs
Say: Re-i-shi-n-gu ha-a-to here
...
Hmmm... I think I'll go with the last one since it is an official source...


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 11:12 pm 
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Round 54

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- It’s a Stamina Mega Flower Curry Heavy Slow Angled Brawl! pic from Where do you think!

Story as of now:
The Red Bubble buns Purin for -1 damage. Birdo nails Jin, Peach and Siegfried with eggs for -2 damage each before being restrained.
Reno: Keep a muzzle on that thing.
Koopa Jr: We can say the same to you bird.
Reno: Hey! She is well trained. Aren’t you girl?
The chocobo pecks Reno hard on the head. He falls to the ground with a spring of blood flowering on his head.
Reno: Playful little gal.
Snake: Wait. I thought your chocobo was a guy.
Reno: I guess she got retconned to a form that would be easier for the writers to remember.
Pit: What writers?
Reno smiles gently then snaps his fingers. A pair of Bangaa guards are hailed, strap Pit in irons and drag him away to steam in a cell.
Reno: Any other questions?
Sigma: Yeah. What am I going to do with all of this awesome?
Everyone looks to see the arrival of Sigma and the rest of the Mavericks. A really tall Maverick with long hair is scanning the field.
Snake: It is just Sigma. Back to breaking the fourth wall.
Isaac: What wall?
Snake snaps his fingers, and Isaac is dragged away as well.
---------------------------
Meru has her hammer out and is about to strike some object then stops.
Meru: Wait a minute. This it totally pointless.
Mai: Yeah. We’re just engaging in senseless acts for not reason whatsoever.
Balmung: I have been saying that for the past half hour!
May: We have just been rubbing salt into the wound that is bad comedy.
Etna: We have basically become Snake.
Dizzy: I can’t believe we have been acting like...
Suzu: Baka.
Dizzy: Thanks.
Mai: I guess we should let the guys free.
Felix: Thank you! I can survive with some dignity in ta...
Milfeulle walks past with and cake. She somehow trips, and it lands on Felix.
Milfeulle: Gomen nasai!
Felix: It is fine. Hey, where is Bridget?
Laharl: Yeah. Where is she? She is cute.
May: Dude. Bridget is a guy.
Laharl: But... I have all of those posters and...
Etna: Best to stop there before it gets worse...
---------------------------
Bridget is out calmly walking Amaterasu.
Bridget: This is such a fine day for a stroll. Hey, Ammy. Remember, you have to bag everything yourself. Neither me nor Roger will do that.
Amaterasu growls a little.
---------------------------
Sephiroth is pacing his lair waiting for status reports.
Sephiroth: Carmen, status.
Carmen: Sir!
Sephiroth: Yes!
Carmen: Same status as when you asked five minutes ago. Nothing.
Sephiroth: Don’t get smart with me.
Carmen: Oh, so you want me to play at your level.
Sephiroth: Thundaja.
Carmen screams as she is about to be blasted. Riku leaps and deflects the attack with his keyblade. The spark of lightning hits Ridley.
Sephiroth: Riku! What are you doing!
Riku: You should not be fighting each other. Focus on your real enemies.
Sephiroth: He’s right. We should be focusing on our real enemies.
Woman: Like me?
A tall, dark-haired woman wearing a tight, black jumpsuit is walking through the lair. All of the troops and Space Pirates ready their weapons. Ridley drops from the ceiling and starts growling.
Woman: The resemblance is uncanny, right? I did such a good job of copying the armor, that I was able to copy her DNA as well. Flick her hair. Took some liberties in the design of course.
Sephiroth: Are you...
D Samus: Eyes flash and a purple glow surround her. That is right. Dark Samus at your service.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------39
Bracket A - Mon & Tues
Aerith Gainsborough-----------50 ¥
Beatrix---------------------------32
Chrono---------------------------50 ¥
Chun-li---------------------------45
Deoxys---------------------------50 ¥
Edge-----------------------------48
Geno-----------------------------45 ¥
Jonathan and Charlotte--------50 ¥
Kasumi---------------------------49 ¥
Kite------------------------------39 (RFG)
Marth----------------------------38 ¥
Paine-----------------------------49 ¥
Prince----------------------------41 ¥
Princess Peach------------------48
Rikku----------------------------49 ¥
Ryu (BoF)-----------------------49 ¥
Saber-----------------------------50 ¥
Sheik-----------------------------46
Soma Cruz----------------------49 ¥
Sora------------------------------50 ¥ (No attack or heal)
Tina Branford-------------------3 ¥
Tohno Shiki---------------------50 ¥
Yuna-----------------------------35 ¥
Zelda-----------------------------32 ¥
Diddy Kong---------------------44 ¥
Ice Climbers---------------------41
Jeran and Lisha-----------------48 ¥
Ness------------------------------50
Takamachi Nanoha-------------50 ¥
Young Link---------------------50
Blaze-----------------------------46
Kirby-----------------------------50 ¥
Knuckles-------------------------42 ¥
Nyasu (TR)---------------------50 ¥
Bracket B - Thur & Fri
Donkey Kong-------------------5
Fran------------------------------49 (Wed to Samanosuke)
Ganondorf-----------------------44 ¥
Kratos---------------------------46 ¥
Kyle Katarn---------------------45 ¥
Master Chief--------------------45
Siegfried Schtauffen------------41
Alucard--------------------------48 ¥
Auron----------------------------47 ¥
Captain Falcon------------------44
Cloud Strife---------------------46 ¥
Falco Lombardi-----------------49
Fei Fong Wong-----------------44 ¥
Hayabusa Ryu------------------45
Joanna Dark---------------------42 ¥
Kazama Jin----------------------47
Kratos Aurion-------------------49 ¥
Link------------------------------48
Liu Kang------------------------49 ¥
Ramza Beoulve-----------------21 ¥
Ryu (SF)-------------------------47
Samanosuke---------------------46 ¥ (Wed to Fran)
Samus Aran---------------------46
Simon Belmont-----------------42 ¥
Sol Badguy----------------------47 ¥
Squall Leonhart-----------------40 ¥
Terry Bogard-------------------45 ¥
Yuki Akira----------------------48 ¥
X---------------------------------47 ¥
Zero------------------------------41 ¥
Pichu-----------------------------42
Pikachu--------------------------46
Purin-----------------------------43 (No weapons x2)
Silver-----------------------------44 ¥
Tails------------------------------41 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Dodongo ----------------------- 1/2/3 HP
Iron Knuckle ------------------ 2 HP (Immune to weapons)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Tina - - - Round ???

NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 3 - 7
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 3
Redead - 2 - 3
Cactuar - 0 - 0
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 0 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 359 (A - 1, J - 1, M - 2, V - 2) T = 16 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 325 (A - 3, J - 2, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 252 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 111 (A - 0, J - 0, M - 0, V - 1) T = 1
GM Choice - 142


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 44

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 54 Announcements:
1: Bracket B is Active! Bracket A is Inactive!
2: Djinni Guide: Name - None; Location - None; Found by -
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Yes, I know I am taking liberties with Dark Samus’ design, but I have done that with almost every character that has had more than one line so it is not like she is the only one to get this treatment.
6: I believe Typhoon won the Pong game and got +10 points.
7: Early update because I felt like it.
8: They better have a good update tonight or this will have been one of the must boring weeks in a while...
9: Bracket B is Active! Bracket A is Inactive!

This Round's Weapons:
1 Green Shell: -4 damage to one character

This Round's Dresspheres (Square Enix only!):
1 Mime - Mime: After use, Sphere user takes no action for the rest of the round, but copies the last move that was made before the start of the next round. Cannot mime FS users.

This Round's Specials:
1) Siegfried: Glowing Zweihander Smash: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Siegfried cannot attack or heal for the next two next rounds
2) Capt Falcon: Falcon Dive: -3 damage to one character. Target cannot attack for the rest of the round. Cannot target special users.
3) None
4) None
FS: None

This Round's Stage:


This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19
War ends: I haven’t planned that far in advance.

This Round's NPCs:
1 Dodongo: 3/2/1/0 HP. +X points when defeated depending on how much damage was dealt (up to 3). Immune to regular attacks. They appear for one round.
1 Iron Knuckle: 5 HP. +5 points when defeated. Immune to weapons. Deals -5 damage to one character at the end of the round. They stay until defeated.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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I *heart* R
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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 13, 2007 11:58 pm 
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Siegfried smashes the craplings outta Ramza for -10 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 14, 2007 12:57 am 
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Gogo mimes and smashes Ramza for -10 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 14, 2007 2:47 am 
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Get: Flower and Spring, from the Plot, Reno's chocobo pecking him

Joanna assassinates the Iron Knuckle for -2 damage and dodges the recoil, thwacking the Dodongo for -1 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 14, 2007 7:13 am 
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Link clonks Ramza with the green shell for -4 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 14, 2007 5:11 pm 
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Cloud mimes.


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