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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Oct 09, 2007 11:41 pm 
Way Beyond Godly
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What happened to my PM, I know you've read it :P

Balthier copies, and freezies Marth for -4 damage, 02 to self


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Oct 10, 2007 12:05 am 
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Geno pounds Marth for -3 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Oct 10, 2007 2:23 am 
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Christopher wrote:
What happened to my PM, I know you've read it :P

Can you send it again? I haven't deleted the other ones yet, but I was very frazzled when dealing with them this morning and at school. Never mind. I just got distracted with too many things at once. Want it next round or shall we pretend that I counted it now?

And yes, B-san, I got yours too... right when I was about to post the update.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Oct 10, 2007 5:20 am 
PPT Student
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Can I know what my title and prize were now, Sky?


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Oct 10, 2007 5:57 am 
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Round 80 Announcements:
8: Title time! Ty’s one that he should have gotten last round was ‘I Dream of Djinni.’ I applied the prize already (hence all of the remaining Djinni in his count). Byakuya got a belated ‘I Ate a Hadouken and Lived’ when he had 0 VWS BM. No real prize for that, but Zero is back in the game.

Typhoon - 477 (A - 1, J - 1, M - 2, V - 3) T = 9


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Oct 10, 2007 10:44 am 
Way Beyond Godly
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What I need more is the reply...

In other news Edge hits Marth for -1 damage, Dark Armour A for -2


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Oct 10, 2007 7:49 pm 
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Looking at my title count, shouldn't I have three by now?
-Mahou Shojo
-Freedom Fighter
-Hero of Twilight (don't know if this counts for anything)


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Oct 10, 2007 10:28 pm 
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Chun-li hits Marth for -1 damage and a Wizzrobe for -2.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Oct 11, 2007 12:22 am 
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Round 81 - War

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Objection!
- pic from Chibi-Edo

Story as of now:
Knuckles looks into the sky and smirks. Sonic, now truly in the game(!), is guiding Angel Island over the arena. The power of the Master Emerald causes the armies to freak out a little. Dark Samus activates her Energy Shield. Sephiroth blasts the KH-ers, Cloud, Sora, and Leon (Squall), with Blizzaja. Kamek nails Geno with a Magic Blast. Vaati zaps Link and Smithy with some Laser Orbs.
Phoenix: Objection!
Phoenix’s Power of Attorney protects all of the Characters and Heroes with powerful, high-priced trial lawyers.
Thief: I prefer law ninjas myself...

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------42 ¥
Jonathan and Charlotte--------50 ¥
Simon Belmont-----------------45 ¥
Soma Cruz----------------------50 ¥
DS9ers
Kyle Katarn---------------------47 ¥
Master Chief--------------------40
Samus Aran---------------------43
X---------------------------------37 ¥
Zero------------------------------44
Dream Land
Ness------------------------------47
Hyrule
Ganondorf-----------------------41 ¥
Jeran and Lisha-----------------46 ¥
Link------------------------------4
Ryu (BoF)-----------------------50 ¥
Sheik-----------------------------40
Young Link---------------------50
Zelda-----------------------------32 ¥
Independent
Ice Climbers---------------------49
Joanna Dark---------------------45 ¥
Kite------------------------------43
Takamachi Nanoha-------------50 ¥
Kongo Jungle
Diddy Kong---------------------48 ¥
Mythology
Hayabusa Ryu------------------50
Kratos---------------------------50 ¥
Prince----------------------------49 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------49 ¥ (Wed to Fran)
Pokémon
Nyasu (TR)---------------------48 ¥
Pichu-----------------------------44
Pikachu--------------------------39
Purin-----------------------------47
Bracket B - Thur & Fri
Sephiroth
Captain Falcon------------------33
Deoxys---------------------------40 ¥
Falco Lombardi-----------------39
Kazama Jin----------------------41
Kratos Aurion-------------------39 ¥
Sonic
Blaze-----------------------------47
Knuckles-------------------------46 ¥
Silver-----------------------------19 ¥
Square Enix
Aerith Gainsborough-----------48 ¥
Auron----------------------------50 ¥
Balthier--------------------------34 ¥
Beatrix---------------------------23
Chrono---------------------------50 ¥
Cloud Strife---------------------42 (No attack or heal)
Edge-----------------------------50
Fei Fong Wong-----------------43 ¥
Fran------------------------------49 (Wed to Samanosuke)
Geno-----------------------------45 ¥
Paine-----------------------------47 ¥
Rikku----------------------------50 ¥
Sora------------------------------45 (No attack or heal)
Squall Leonhart-----------------39 ¥ (No attack or heal x2 Immune to specials)
Versus
Chun-li---------------------------50
Kasumi---------------------------28 ¥
Liu Kang------------------------50 ¥
Ryu (SF)-------------------------47
Siegfried Schtauffen------------47
Sol Badguy----------------------49 ¥
Terry Bogard-------------------50 ¥
Tohno Shiki---------------------46 ¥
Yuki Akira----------------------50 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
See below

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A. - Byakuya x5, Light - Round 060, 063, 065 x2, 071, 074
Zant, Agahnim - Pichu, Fei - Byakuya x2 - Round 064, 076
Yoshi, Guard Armor A, B - Geno, Saber, Joanna - Typhoon, Christopher x2 - Round 064, 074, 075
Tails - Typhoon - Round 068
Gorea - Gorea - None - Round 072
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona - Kirby, Blaze - Christopher, Typhoon - Round 074, 077
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 200 (A - 2, J - 2, M - 2, V - 3) T = 16 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 477 (A - 1, J - 1, M - 2, V - 3) T = 9
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 277 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 247 (A - 0, J - 0, M - 0, V - 1) T = 4
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 237


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 32, 33, 34


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!


Game Site:
Overall, found here.

Round 80 Announcements:
1: Bracket B is Active! Bracket A is Active!
2: Djinni Guide: Name - None; Location - Plot; Found by -
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: Since I am the brigade leader at this forum, it would be against the basic tenets of Haruhism to not encourage you to join this very moe forum. Ugh... I do feel dirty selling it like this.
6: War Announcement: End date: Round 91. Send your suggested specials for your teams if you want. Doesn’t matter muchly to me.
7: Believe
8: Title time! Ty’s one that he should have gotten last round was ‘I Dream of Djinni.’ I applied the prize already (hence all of the remaining Djinni in his count). Byakuya got a belated ‘I Ate a Hadouken and Lived’ when he had 0 VWS BM. No real prize for that, but Zero is back in the game.
9: The stage given was by request/suggestion. Personally, I would have preferred θ Chosen Hopeless Nothingness, but I am a somewhat nice person. I almost premiered Wright & Co., but I decided to ignore the special request as well...
10: Going with a Phoenix heavy reference is in no part influenced by one of my friends doing a perfect Phoenix impression yesterday about 19 hr before this post. D-Rock rules!
11: Lack of plot thanks to school and other duties.
12: Bracket B is Active! Bracket A is Active!

This Round's Weapons:
1 Metal Box: After use, Character receives 1 less damage when attacked, but only deals -2 damage when attacking. Cannot be targeted by specials and is immune to Stage effects. Cannot be Thrown

This Round's Dresspheres (Square Enix only!):
1 White Mage - Pray: +3 HP to sphere user and +1 to two other characters

This Round's Specials:
1) Simon: Axe: -5 damage to one character
2) Pichu: Skull Bash: -6 damage to one character and -1 damage to Pichu
3) Aerith: Fury Brand: Target one Faction Member. Target character can make unlimited -4 damage attacks for the rest of the turn. -3 damage to Aerith and she cannot make any more actions.
4) Shiki: Hitokaze: -6 damage to one character and -1 damage to Shiki
FS: None

This Round's Faction Ability:
None

This Round's Stage:
Angel Island: Master Emerald! All regular attacks aimed towards NPCs and Bosses deal double damage. All heals are for +3 HP. Sonic Team gains +2 HP automatically.

This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19, ~6PM PST (NST)
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete


This Round's NPCs:
NPC Stats - Clan Centurio
Montblanc-----------------------32 (B-C)
Famfrit---------------------------15 (B) (x0.5 damage)
Reno (FF VII)------------------17 (B-C)
Katt (BoF II)--------------------20 (B-C)
Meta Knight---------------------17 (B-C)
Pit--------------------------------17 (B-C) (RFG)
Solid Snake---------------------19 (B-C)
Sam Fischer---------------------25 (B-C)
Leon Kennedy------------------25 (B-C)
Phoenix Wright-----------------26 (Immune to specials) (B-C)
Isaac-----------------------------19 (B-C)
Lucia-----------------------------27 (B-C)
Viewtiful Joe--------------------21 (B-C)

NPC Stats - Imperial Protectorate of the One-Winged Angel
Seraph Sephiroth---------------60 (B-C)
Colonel Johnson----------------19 (B-C) (Immune to specials)
Carmen Sandiego---------------17 (B-C) (Immune to weapons)
Kraid-----------------------------12 (B) (x0.5 damage)
Doc/O’Malley-------------------16 (B-C)
Cut Man-------------------------13 (B-C)
Omega---------------------------14 (B-C)
Prometheus and Pandora------13 (B-C) (No attack or heal)
Sigma----------------------------13 (B-C)
Heartless *X ------------------ 1 HP
Space Pirate *X -------------- 2 HP
Tonberry *X ------------------- 5 HP (Immune to specials)
Dark Trooper A----------------16 (B) (Immune to specials)
Dark Trooper B----------------23 (B) (Immune to specials)
Dark Armor A------------------26 (B) (Immune to specials)
Dark Armor B------------------22 (B) (Immune to specials)

NPC Stats - Gerudo Confederacy
Vaati-----------------------------30 (B-C)
Twinrova------------------------16 (Immune to specials) (B)
Helmaroc King------------------11 (Immune to regular) (B)
Majora---------------------------17 (B) (Immune to regular)
King Bulblin and Lord Bullbo-5 (B-C)
Chu-Chu *X ------------------- 1 HP (x0.5 damage)
Octorok *X ------------------- 1 HP
Keese *X ---------------------- 1 HP
Peahat *X --------------------- 1 HP (Immune to regular)
Stalfos *X --------------------- 4 HP
Moblin *X -------------------- 4 HP
Lizalfos *X ------------------- 4 HP
Wizzrobe *X ----------------- 2 HP
Darknut *X ------------------- 5 HP (Immune to weapons)
Iron Knuckle *X ------------- 5 HP (Immune to weapons)
Twilit Messenger x4 ---------- 3 HP (Immune to regular and weapons)
Armos Knight 1-----------------6 (B*) (Immune to Specials)
Armos Knight 2-----------------6 (B*) (Immune to Specials)
Armos Knight 3-----------------11 (B*) (Immune to Specials)

NPC Stats - Democratic Republic of Koopa
Koopa Jr-------------------------28 (B-C)
Roy-------------------------------11 (B*) (Immune to specials)
Morton--------------------------5 (B*) (Immune to specials)
Iggy------------------------------11 (B*) (Immune to specials)
Wendy---------------------------11 (B*) (Immune to specials)
Smithy---------------------------10 (B-C)
Petey Piranha -------------------15 (B)
Birdo-----------------------------12 (B-C)
Mamu----------------------------16 (B)
Kamek---------------------------26 (B)
Goomba *X ------------------- 1 HP
Spiny *X ----------------------- 1 HP (Immune to regular)
Koopa Troopa *X ----------- 2 HP
Paratroopa *X ---------------- 1 HP
Hammer Bros *X ------------ 2 HP
Magikoopa *X --------------- 1 HP (Immune to weapons)
Boo *X ------------------------ 3 HP

NPC Stats - Metroid
Dark Samus---------------------31 (B-C) (Immune to Specials)
Emperor Ing--------------------16 (B-C)
Quadraxis-----------------------12 (B) (x0.5 damage)
Inglet *X ----------------------- 1 HP
Warrior Ing *X ---------------- 3 HP
Hunter Ing *X ----------------- 5 HP (Immune to regular)
Chozo Ghost *X -------------- 5 HP (Immune to regular)
Metroid *X ------------------ 5 HP (Immune to regular)
Alpha Metroid *16 ----------- 10 HP (Immune to regular)
Gamma Metroid *13 --------- 15 HP (Immune to regular)
Zeta Metroid *4 --------------- 15 HP (Immune to regular)
Omega Metroid*2--------------23 (Immune to regular) (B)

X = a very large number
B-C or B*-C = Character-type Bosses (do not die immediately)

Refugee Camp
Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)


This Round's NPC Specials:
Team Special: None
1) Phoenix: Power of Attorney: Automatic. All attacks directed at Heros or Characters (hereafter called the Plaintiff) cost the attacking player (hereafter called the Defendant) -5 points. The Defendant may appeal the action to a higher court after filling out Form 1138L and waiting the requisite nine to eleven weeks, at which time the appeal may be heard by a new judge or passed back to the original ruling judge if new evidence is put forward within the four week maximum window. The appeals court holds the right to reject all appeals put forward by the Defendant. Phoenix Wright (hereafter called the Attorney) can still make other actions provided the Defendant stays at least 100m away from the Plaintiff at all times and the Plaintiff can afford the Attorney’s high fees.
2) Dark Samus: Energy Shield: Automatic. +4 HP. Dark Samus is immune to specials for the rest of the round
3) Kamek: Magic Blast: -5 damage to one character - Targeted: Geno
4) Vaati: Laser Orbs: -3 damage to two characters - Targeted: Link, Smithy
5) Sephiroth: Blizzaja: -2 damage to three characters. Targets cannot make any more actions for the rest of the turn. Cannot target special users. - Targeted: Cloud, Sora, Leon (Squall)
FS: None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Oct 11, 2007 12:36 am 
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Simon axes Bulbin and Bulbo for -5 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Oct 11, 2007 1:59 am 
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Joined: Sun Dec 24, 2006 9:46 pm
Shiki Hitokazes Captain Falcon for -6 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Oct 11, 2007 7:20 am 
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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Oct 11, 2007 9:21 pm 
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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Oct 11, 2007 11:43 pm 
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Round 82 - War

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Saber
- pic from same as yesterday

Story as of now:
The NPCs panic a little as Angel Island continues to hover over the stadium. Vaati Gunks Kite, Diddy, and Pikachu, and a Twilit Messenger slashes Zelda before they all retreat to the Twilight Realm.
Sephiroth: Cowards!
Mamu then crushes Sephiroth with a Nightmare Bubble. Koopa Jr then nails Samus with a Red Shell. Sephiroth slashes Montblanc in revenge before Katt is blasted by O’Malley. Lucia freaks out and hits Sheik with a Photon Burst. Montblanc revenges too and stabs Sephiroth.
D Samus: Boring!
Dark Samus melts Zelda with a Phazon Beam. A Chozo Elite also bites Katt because it was hungry.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Bracket A - Mon & Tues
Castlevania
Alucard--------------------------42 ¥
Jonathan and Charlotte--------50 ¥
Simon Belmont-----------------45 ¥
Soma Cruz----------------------50 ¥
DS9ers
Kyle Katarn---------------------46 ¥
Master Chief--------------------39
Samus Aran---------------------42
X---------------------------------36 ¥
Zero------------------------------43
Dream Land
Ness------------------------------47
Hyrule
Ganondorf-----------------------41 ¥
Jeran and Lisha-----------------46 ¥
Link------------------------------4
Ryu (BoF)-----------------------50 ¥
Sheik-----------------------------32
Young Link---------------------50
Zelda-----------------------------23(-2) ¥
Independent
Ice Climbers---------------------49
Joanna Dark---------------------45 ¥
Kite------------------------------43 (No attack or heal)
Takamachi Nanoha-------------50 ¥
Kongo Jungle
Diddy Kong---------------------48 ¥ (No attack or heal)
Mythology
Hayabusa Ryu------------------50
Kratos---------------------------50 ¥
Prince----------------------------49 ¥
Saber-----------------------------50 ¥
Samanosuke---------------------49 ¥ (Wed to Fran)
Pokémon
Nyasu (TR)---------------------48 ¥
Pichu-----------------------------44
Pikachu--------------------------39 (No attack or heal)
Purin-----------------------------47
Bracket B - Thur & Fri
Sephiroth
Captain Falcon------------------28
Deoxys---------------------------41 ¥
Falco Lombardi-----------------40
Kazama Jin----------------------42
Kratos Aurion-------------------40 ¥
Sonic
Blaze-----------------------------48
Knuckles-------------------------47 ¥
Silver-----------------------------20 ¥
Square Enix
Aerith Gainsborough-----------49 ¥
Auron----------------------------50 ¥
Balthier--------------------------35 ¥
Beatrix---------------------------24
Chrono---------------------------50 ¥
Cloud Strife---------------------43
Edge-----------------------------50
Fei Fong Wong-----------------44 ¥
Fran------------------------------50 (Wed to Samanosuke)
Geno-----------------------------46 ¥
Paine-----------------------------48 ¥
Rikku----------------------------50 ¥
Sora------------------------------46
Squall Leonhart-----------------40 ¥ (No attack or heal)
Versus
Chun-li---------------------------50
Kasumi---------------------------29 ¥
Liu Kang------------------------50 ¥
Ryu (SF)-------------------------48
Siegfried Schtauffen------------48
Sol Badguy----------------------50 ¥
Terry Bogard-------------------50 ¥
Tohno Shiki---------------------46 ¥
Yuki Akira----------------------50 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
See below

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A. - Byakuya x5, Light - Round 060, 063, 065 x2, 071, 074
Zant, Agahnim, KB & LB - Pichu, Fei, Simon - Byakuya x3 - Round 064, 076, 081
Yoshi, Guard Armor A, B - Geno, Saber, Joanna - Typhoon, Christopher x2 - Round 064, 074, 075
Tails - Typhoon - Round 068
Gorea - Gorea - None - Round 072
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona - Kirby, Blaze - Christopher, Typhoon - Round 074, 077
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 200-125 (A - 2, J - 2, M - 2, V - 3) T = 17 (Beam Saber x2, Free Pokeball)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 477-5 (A - 1, J - 1, M - 2, V - 3) T = 9
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 277 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 269 (A - 0, J - 0, M - 0, V - 1) T = 4
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 237


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 43

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 32, 33, 34


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!


Game Site:
Overall, found here.

Round 82 Announcements:
1: Bracket B is Inactive! Bracket A is Active!
2: Djinni Guide: Name - None; Location - Plot; Found by -
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: War Announcement: End date: Round 91. Send your suggested specials for your teams if you want. Doesn’t matter muchly to me.
6: Believe
7: Christopher is also known as ‘Kamiya-san’ due to using Saber’s FS.
8: As you can guess by the above announcement, Christopher was in charge of this round.
9: PS: Sonic’s specials are up to date. I am assuming the one not listed is his classic Homing Attack. And the video obviously shows his FS to be Super Sonic which will obviously cause Mario’s Finale.
10: Ganondorf, Link, Zelda, Sheik, J&L, Y Link, and Ryu (BoF). You Faction ability is ready.
11: Bracket B is Inactive! Bracket A is Active!

This Round's Weapons:
(See below)

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Zero: VWS: Automatic. Zero uses BM’s: Hadouken: a) -10 damage to one character or -5 to two characters. Target(s) cannot attack or heal for the rest of the round. Can target special users. BM cannot attack or heal for the next two next rounds; or b) -1 damage to all other active characters. BM loses HP = (# other active characters)/3 (rounded up)and is removed from the game for the rest of the round
2) X: VWS: Automatic. X uses a Ike’s: Aether: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Ike cannot attack or heal for the next two next rounds
3) Kite: Drain Heart: Two target characters cannot make any action for the rest of this and next round. Target characters receive 1.5x damage for the rest of this and next round (rounded up). Can target special users. Kite gets -5 damage
4) Balthier: LP Spend: Balthier copies any special or weapon action made before this action. Balthier take -2 damage in addition to the weapon’s or special’s effects. (Similar to Gogo’s Mime)
FS: Saber: Holy Grail: Automatic. Player that activated the FS activates Debug Mode without spending any extra points. Saber is removed from the game for three rounds.

This Round's Faction Ability:
Magic Sack - Members may use any regular weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)

This Round's Stage:
Angel Island: Master Emerald! All regular attacks aimed towards NPCs and Bosses deal double damage. All heals are for +3 HP. Sonic Team gains +2 HP automatically.

This Round's Mini-game:
SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve. The team is Metroid
War starts: Wed Sept 19, ~6PM PST (NST)
War ends: I haven’t planned that far in advance.

Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. The minimal participation is required for the army you are supporting. All you have to worry about is completing your objectives. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Rewards: (To be handed out at event’s end)
Complete Primary Objective: Pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete All Secondary Objectives: Free move for any time and a free Djinni
Complete All Tertiary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Secondary and Tertiary): +15 points per objective complete


This Round's NPCs:
NPC Stats - Clan Centurio
Montblanc-----------------------26 (B-C)
Famfrit---------------------------15 (B) (x0.5 damage)
Reno (FF VII)------------------17 (B-C)
Katt (BoF II)--------------------0 (B-C)
Meta Knight---------------------17 (B-C)
Pit--------------------------------17 (B-C)
Solid Snake---------------------19 (B-C)
Sam Fischer---------------------25 (B-C)
Leon Kennedy------------------25 (B-C)
Phoenix Wright-----------------26 (Immune to specials) (B-C)
Isaac-----------------------------19 (B-C)
Lucia-----------------------------21 (B-C)
Viewtiful Joe--------------------21 (B-C)

NPC Stats - Imperial Protectorate of the One-Winged Angel
Seraph Sephiroth---------------44 (B-C)
Colonel Johnson----------------7 (B-C) (Immune to specials)
Carmen Sandiego---------------17 (B-C) (Immune to weapons)
Kraid-----------------------------12 (B) (x0.5 damage)
Doc/O’Malley-------------------16 (B-C)
Cut Man-------------------------13 (B-C)
Omega---------------------------14 (B-C)
Prometheus and Pandora------13 (B-C) (No attack or heal)
Sigma----------------------------13 (B-C)
Heartless *X ------------------ 1 HP
Space Pirate *X -------------- 2 HP
Tonberry *X ------------------- 5 HP (Immune to specials)
Dark Trooper A----------------16 (B) (Immune to specials)
Dark Trooper B----------------23 (B) (Immune to specials)
Dark Armor A------------------26 (B) (Immune to specials)
Dark Armor B------------------22 (B) (Immune to specials)

NPC Stats - Gerudo Confederacy
Vaati-----------------------------30 (B-C) (No target)
Twinrova------------------------16 (Immune to specials) (B) (No target)
Helmaroc King------------------11 (Immune to regular) (B) (No target)
Majora---------------------------17 (B) (Immune to regular) (No target)
Chu-Chu *X ------------------- 1 HP (x0.5 damage) (No target)
Octorok *X ------------------- 1 HP (No target)
Keese *X ---------------------- 1 HP (No target)
Peahat *X --------------------- 1 HP (Immune to regular) (No target)
Stalfos *X --------------------- 4 HP (No target)
Moblin *X -------------------- 4 HP (No target)
Lizalfos *X ------------------- 4 HP (No target)
Wizzrobe *X ----------------- 2 HP (No target)
Darknut *X ------------------- 5 HP (Immune to weapons) (No target)
Iron Knuckle *X ------------- 5 HP (Immune to weapons) (No target)
Twilit Messenger x4 ---------- 3 HP (Immune to regular and weapons) (No target)
Armos Knight 1-----------------6 (B*) (Immune to Specials) (No target)
Armos Knight 2-----------------6 (B*) (Immune to Specials) (No target)
Armos Knight 3-----------------11 (B*) (Immune to Specials) (No target)

NPC Stats - Democratic Republic of Koopa
Koopa Jr-------------------------16 (B-C)
Roy-------------------------------11 (B*) (Immune to specials)
Morton--------------------------5 (B*) (Immune to specials)
Iggy------------------------------11 (B*) (Immune to specials)
Wendy---------------------------11 (B*) (Immune to specials)
Smithy---------------------------10 (B-C)
Petey Piranha -------------------15 (B)
Birdo-----------------------------12 (B-C)
Mamu----------------------------16 (B)
Kamek---------------------------26 (B)
Goomba *X ------------------- 1 HP
Spiny *X ----------------------- 1 HP (Immune to regular)
Koopa Troopa *X ----------- 2 HP
Paratroopa *X ---------------- 1 HP
Hammer Bros *X ------------ 2 HP
Magikoopa *X --------------- 1 HP (Immune to weapons)
Boo *X ------------------------ 3 HP

NPC Stats - Metroid
Dark Samus---------------------29 (B-C) (Immune to Specials)
Emperor Ing--------------------14 (B-C)
Quadraxis-----------------------11 (B) (x0.5 damage)
Inglet *X ----------------------- 1 HP
Warrior Ing *X ---------------- 3 HP
Hunter Ing *X ----------------- 5 HP (Immune to regular)
Chozo Ghost *X -------------- 5 HP (Immune to regular)
Metroid *X ------------------ 5 HP (Immune to regular)
Alpha Metroid *15 ----------- 10 HP (Immune to regular)
Alpha Metroid A -------------- 8 HP (Immune to regular)
Gamma Metroid *12 --------- 15 HP (Immune to regular)
Gamma Metroid A ------------ 13 HP (Immune to regular)
Zeta Metroid *3 --------------- 20 HP (Immune to regular)
Zeta Metroid A ---------------- 13 HP (Immune to regular)
Omega Metroid A--------------23 (Immune to regular) (B)
Omega Metroid B--------------28 (Immune to regular) (B)

X = a very large number
B-C or B*-C = Character-type Bosses (do not die immediately)

Refugee Camp
Mai (KoF), Suzu (Tales), Amaterasu (Okami), Balmung (.hack//), Laharl (Disgaea), Etna (Disgaea), Flonne (Disgaea), Dizzy (GG), May (GG), Bridget (GG), Amy (Sonic), Cream (Sonic), Dart (L Dragoon), Rose (L Dragoon), Meru (L Dragoon), Felix (GS), Capt Olimar (Pikman), Milfeulle (GA), Team Chaotix (Sonic), Midna (LoZ: TP), Riku (KH)


This Round's NPC Specials:
Team Special: Twilight Realm - Ganondorf and his army cannot be targeted. They all heal for +3 HP at the end of the round.
1) Mamu: Nightmare Bubble: -5 damage to one character - Targeted: Sephiroth
2) D Samus: Phazon Beam: -4 damage to one character. Target gets -2 damage at the end of the round - Targeted: Zelda
3) Vaati: Dark Gunk: Choose three targets. Targets cannot attack or heal for the rest of the turn. - Targeted: Kite, Diddy, Pikachu
4) O’Malley: Grenade Launcher: -5 damage to once character - Targeted: Katt
5) Lucia: Photon Burst: -8 damage to one character and -3 damage to Lucia - Targeted: Sheik
FS: None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Oct 12, 2007 12:35 am 
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X uses Aether on Smithy for -10 damage.


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