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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 12:52 am 
PPT Warrior
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The lack of kill could have been from the poisoner dying; the heir power could have cancelled it out, or guineadan might not have forgotten to send a list since he was being executed and all.


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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 2:13 am 
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i will go with Vote Hansy just because he has been super quiet this game, and seems a bit suspicious


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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 2:56 am 
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Vote: Hansy.


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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 3:26 am 
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Hansy's the only one I know isn't evil after this heiring.
If you have any way of publicly proving your role (and I know some people can), please do so tomorrow at the latest, otherwise you're going to be very suspicious.


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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 3:28 am 
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Unvote Hansy then


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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 4:18 am 
Way Beyond Godly
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Am waiting on something as confirmation from Hansy. 'Til then, hold off. (Of course, if he's evil, it's full speed ahead).

Since I'm unable to prove to myself my role, I'm just going to reiterate that my role is just as boring and as useless as it was before guineadan's death - ie., a dreamer for a defeated team. Itd be a smart idea for me to be named a baddie, and would provide me with something to do now, buuuut, nope. Still innocent (although that is debatable if you actually meet me IRL..)

Ditto Pickle's request. Feel free to fess up. It'd give me less of a headache.


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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 4:46 am 
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That most definately looks like an heiring off. I doubt there would've been a killing, since the person would've received their new role after night finished.
I doubt it'll happen, but yes can the remaining baddies please say so?

I can't prove my role unless I die; so don't ask me to. :P


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 Post subject: Re: Werewolf 30 - Day Ten
PostPosted: Tue Nov 20, 2007 8:42 am 
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VOTE SUMMARY - Day Ten

Hansy - 3 - mayanspypilot, Pixa, Byakuya San
Yesitish - 1 - Dyl

"You know, this is going to be a really long game if you guys don't execute more often. Heck, I'm running out of areas of the museum to show you guys..."

Night Ten begins
Nobody was executed


--------------------------

"Nobody died again last night. So, who wants to go to the gift shop? Maybe some of our shoddily built Werewolf toys will break and kill you..."

Day Eleven begins

-----------------------------------------------------------

I will be modkilling people at the end of tonight if they are not active enough...

I highly suggest everybody at least posts today...


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 Post subject: Re: Werewolf 30 - Day Eleven - Post today or else
PostPosted: Tue Nov 20, 2007 9:12 am 
Way Beyond Godly
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*post*

Am here. Am trying to keep up with thread, but am getting drained from work. Am also still waiting on information from people.

Do hope this'll be wrapped up by Saturday night though, haha, I'm off to Sydney for a week.

Will vote once I have more information. Otherwise, I'm almost thinking we're going to have to start a blind majority, a-la many early days in WW...


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 Post subject: Re: Werewolf 30 - Day Eleven - Post today or else
PostPosted: Tue Nov 20, 2007 11:06 am 
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*posts*

well im here too, I've been super busy, but I still try to get on PPT.

As for proving my role, I think I've provided all the proof I can give to Pickles. I still refuse to vote until we find a true confirmed baddie though...*folds arms*

The way it's going, i think we might just have to do a random bandwagon though.....


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 Post subject: Re: Werewolf 30 - Day Eleven - Post today or else
PostPosted: Tue Nov 20, 2007 11:20 am 
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i don't get why there is no night attack happening. unless its a role like christophers from a few games ago. then we are screwed.


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 Post subject: Re: Werewolf 30 - Day Eleven - Post today or else
PostPosted: Tue Nov 20, 2007 11:33 am 
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Vote: YesItIsh

He's been extremely inactive, there really haven't been any kills...connection anyone?
Plus, to my knowledge, no one has heard anything about his role at all in the game.

And to the players who aren't voting for whatever reason....VOTE! We're not going to get executions done if people don't vote. I know that there are one or two people who can't vote every day due to role powers and other such things, but if you're just holding on to what could be a valuable vote, get ready to face the wrath of the vigilante.


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 Post subject: Re: Werewolf 30 - Day Eleven - Post today or else
PostPosted: Tue Nov 20, 2007 12:36 pm 
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Agreed with Mayan. At this stage in the game, we're going to just have to vote and hope for the best. Annoyingly our luck from earlier can't continue, but :/ life is never that easy!

Vote: YesItIsh

For reasons stated above - he's one of the few that I don't think we knew the role of even before the heiring, let alone now.


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 Post subject: Re: Werewolf 30 - Day Eleven - Post today or else
PostPosted: Tue Nov 20, 2007 1:43 pm 
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I'd vote, but I can't. Same reason as the previous times that I've not been able to vote (or do much of anything, for that matter) - there's this thing floating around, and I've got it again.
I wonder if there was even an attack last night, or if they just went after people who couldn't be hit or were protected, etc? There's still got to be a poisoner, since we haven't had confirmation that another "team" (even if it is an OMT) has been defeated. {sigh}

Edit: Gui, look at the trouble you caused us. :P
{wanders off to finish replying to PMs}


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 Post subject: Re: Werewolf 30 - Day Eleven - Post today or else
PostPosted: Tue Nov 20, 2007 5:44 pm 
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Vote: YesItIsh
I was going to vote him for being an inactive person I know nothing about :P.
Yeah, no attack either means the poisoner is inactive or was disabled. We kind of know who's being disabled, and we can see who's inactive, so we should be able to figure this out.


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