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Re: Hit & Heal 2 - Round 14

Fri Dec 28, 2007 11:39 am

Roxas_X wrote:Stop targetting the poor, sweet, innocent neutral, sfdffgadsf.

I call dibs on Fire Magic

4. You may only use one item per round.

Yada, yada, yada.


Rox HITS May with a flaming flamingo


Rox, the magic doesn't take effect until next round.

Re: Hit & Heal 2 - Round 14

Fri Dec 28, 2007 12:20 pm

Wow, cool, like Neoquest? I so wish I weren't dead :(

Re: Hit & Heal 2 - Round 14

Fri Dec 28, 2007 3:00 pm

Everyone said it already, but whatever.

Rox, the magic doesn't start until next round, so please heal someone too.

May, you can't use 2 items in the same round.

EDIT: So if you both just edit your posts that'll be fine. :)

Re: Hit & Heal 2 - Round 14

Fri Dec 28, 2007 5:46 pm

Laryxler wrote:Laryxle HITS Rox and HEALS Syrill

If you are neutral rox then why did you kill may? :P

I would also like to use Life Magic, thanks :)


She started it.
Trying to shockwave me.

Re: Hit & Heal 2 - Round 14

Fri Dec 28, 2007 7:48 pm

But I'm not using my shockwave anymore :( I didn't realize it was an item.

Anyone who wishes to boost my HP, I will love you forever <3

Re: Hit & Heal 2 - Round 14

Fri Dec 28, 2007 9:32 pm

0:) Ignore me.

Re: Hit & Heal 2 - Round 14

Fri Dec 28, 2007 11:11 pm

I'll be the second one to grab the LIFE magic.

I would like to be nice and use my Weak Healing Potion on May.

Re: Hit & Heal 2 - Round 14

Sat Dec 29, 2007 12:36 am

Sigh, I wanted Shock or Fire Magic, but I guess I'll take Ice Magic

And I HIT Ange, and HEAL May

Re: Hit & Heal 2 - Round 14

Sat Dec 29, 2007 12:47 am

Players to post:
Ella
Ange
Syrill

Magics still available:
Fire
Spectral
Spectral

Nobody wants to be invincible, eh?

Re: Hit & Heal 2 - Round 14

Sat Dec 29, 2007 1:38 am

:) So innocent to the inevitable betrayal. So blind.

Re: Hit & Heal 2 - Round 14

Sun Dec 30, 2007 1:38 am

Well, if I'm not dead, I shall use the Weak Healing Potion on myself.

I guess I'll choose Spectral Magic, because nobody else has...no matter that if I'm not dead, I really don't have enough HP.

Re: Hit & Heal 2 - Round 14

Sun Dec 30, 2007 7:16 am

Eeek, I'm sorry. -sneaks sheepishly in-

I am alive. :O

Syrill shall take the FIRE MAGIC because the ghosts are scary. -hides under blanket inside armoured tank-
Syrill shall then ZAP ATTACK Ella because she's next to me on the list of doom and then MAGICAL FIREFLY HEAL Roxas_x, for healing Syrill first. =]

Syrill will heal Laryxle when he can heal again. O_O Since the fire magic makes my healing...nonhealing T_T

Re: Hit & Heal 2 - Round 14

Sun Dec 30, 2007 6:04 pm

IM BACK!
YESH!!!!!
I was forboden to use the internet since it was holidays and I had LOADs of things to do around the house such as hand out christmas gifts.

Ella decides taht she will HEAL may and HITs Syrill

o0o0o0o spectral magic???!!!
*snaggage*

Re: Hit & Heal 2 - Round 14

Mon Dec 31, 2007 2:37 am

Round Fifteen Start!

Events:
-A Standard Healing Potion goes to Siouxper. It will heal for 6 HP.
-Tom gets an extra Weak Healing Potion.
-The KP store will be up next round. Sorry it took so long; been lazy.

Typhoon - 19 HP - Wet Snowball - 9 KP - Magic: Shock
Tom - 13 HP - Weak Healing Potion, Weak Healing Potion - 7 KP - Magic: Ice
May - 3 HP - Shockwave - 6 KP - Magic: Shock
Laryxle - 17 HP - Weak Healing Potion, Wet Snowball, Thyora's Tear - 7 KP - Magic: Life
Ella - 18 HP - Weak Healing Potion, Wet Snowball - 6 KP - Magic: Spectral
Siouxper - 18 HP - Weak Healing Potion, Standard Healing Potion, Wet Snowball - 14 KP - Magic: Ice
Pickles - 20 HP - Wet Snowball - 9 KP - Magic: Life
Ange - 5 HP - No items! - 5 KP - Magic: Spectral
Syrill - 20 HP - Weak Healing Potion - 2 KP - Magic: Fire
Rox - 15 HP - Weak Healing Potion, Group Heal - 2 KP - Magic: Fire

Re: Hit & Heal 2 - Round 15

Mon Dec 31, 2007 2:52 am

Laryxle HEALS Laryxle :P

Seeing as I believe I can heal myself. If people want me to heal the they have to be nice to me :P
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