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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 10:54 pm 
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Matrinka wrote:


Was about to post that :P Got pwnt.

Whoa at Space Station change :o


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 10:59 pm 
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:o Space Station is terrific.

The plot is moving fast - the take over in part 2 already.


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:07 pm 
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You don't know how much I love that both of Cylara's parents are Cybunnys!

This is seriously turning out to be my fave plot comic ever.

The Space Station looks fantastic! It really does. Now all they need to do is update the art for the various games and areas in the SS. *coughgormballcough*


Last edited by Gumdrops on Thu Jan 31, 2008 11:27 pm, edited 1 time in total.

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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:10 pm 
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If you rotate Neopia and look next to Shenkuu and below terror mountain you will see a gray island. This island has been there at least since the bug plot. May people think this island is the bug island and therefore can not be Sloth Island. But I am pretty sure that this island is both a giant bug island and Sloth island, as Sloth probably made the giant bugs.

Well anyway, on Kreludor there is a mining camp and it just happens that the camp is shaped like Sloth's head.

Well on this island is a grayish area also shaped like Sloth's head.
Well to me anyway.

Image

So my theory is that this is Sloth's new base of operation and has been since he lost control of the Space Station.

It seems like most of the Space station is under grundo control, and people visit it mostly every day to play games or eat at the grundo cafe.

But also there are secret parts and corridors that maybe Sloth could use or his minions could still make use of. So probably his minions and maybe Sloth himself have never given up control of the Space Station, but they make use of secret entrances and corridors from time to time.

Still, Sloth has to have a base on Neopia so this is probably it. The giant bugs are to keep pets away. So it works very well for Sloth.


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:13 pm 
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I was reading this going... man how right were you guys. Good plot speculation!


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:22 pm 
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I like how the Cybunny Scout was all like "Mommy!" and jumped in Cylara's mother's arms. That is either a wise move or very cowardly. I can't decide yet. We can't really blame her for doing that without really knowing her motives. And well, a dead scout isn't worth much, so she had to keep herself alive at the moment.

Is anyone hoping we will see the Yurble Janitor again? I am. I hope he appears after this skirmish all dressed in a space uniform with a robot swabby mop and is all like "Just look at the mess I have to clean up. Grrr."


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:31 pm 
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Tabbing around on the Recreation Deck, there is a spot under the Evil Fuzzles game and the link takes you to http://www.neopets.com/objects.phtml?type=shop&obj_type=89 which is Geraptiku Petpets. Glitch or not?


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:36 pm 
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I have a feeling we have to look for a certain silver knob.

Whenever a character starts to say something in a story but gets interrupted, usually that means something. Cylara's mother was about to touch a silver knob. We have a silver aisha mentioned in the news. This may mean nothing at all, but it is all I have on my mind at the moment.

Maybe that is where the silver knob will appear, but they got the link wrong?

Or maybe we are meant to look for a knob in the shop wizard. I will see if I can find anything knob related.

We did have a silver aisha released today, coincidence or not? Silver has to be important...


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:40 pm 
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buttwig wrote:
Tabbing around on the Recreation Deck, there is a spot under the Evil Fuzzles game and the link takes you to http://www.neopets.com/objects.phtml?type=shop&obj_type=89 which is Geraptiku Petpets. Glitch or not?


Very curious - I noticed it too. I clicked on the Evil Fuzzle that you can see through the railing separating Evil Fuzzles from Grundo's Cafe. It took me to Geraptiku as well. Seems glitchy... but you never know around plot time!


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:42 pm 
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smudgeoffudge wrote:
If you rotate Neopia and look next to Shenkuu and below terror mountain you will see a gray island. This island has been there at least since the bug plot. May people think this island is the bug island and therefore can not be Sloth Island. But I am pretty sure that this island is both a giant bug island and Sloth island, as Sloth probably made the giant bugs.

Well anyway, on Kreludor there is a mining camp and it just happens that the camp is shaped like Sloth's head.

Well on this island is a grayish area also shaped like Sloth's head.
Well to me anyway.

Image

So my theory is that this is Sloth's new base of operation and has been since he lost control of the Space Station.

It seems like most of the Space station is under grundo control, and people visit it mostly every day to play games or eat at the grundo cafe.

But also there are secret parts and corridors that maybe Sloth could use or his minions could still make use of. So probably his minions and maybe Sloth himself have never given up control of the Space Station, but they make use of secret entrances and corridors from time to time.

Still, Sloth has to have a base on Neopia so this is probably it. The giant bugs are to keep pets away. So it works very well for Sloth.


I like where you're going with that theory. The Coming soon page has been saying a mysterious voyage continues ever since it was discovered ... it wouldn't surprise me if it is his new base. A whole island for him to continue with random experiments and plan havoc.


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Thu Jan 31, 2008 11:43 pm 
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Remember back in the day when there was a plot on I think there was a trap door beneath the pet shop? I can't remember the link though. It was something like the pet shop link but then there were some numbers after that. Maybe we can find a trap door in this place the same way.

I found it, it was
http://www.neopets.com/desert/tr4pd00r.phtml

I wonder if this plot will be anything like this other one?
http://www.neopets.com/desert/crown_solution.phtml

I can not figure out what to do with the pet shop. I am going to try putting the pet shop into a paint program to look for hidden words in the layers. That was done during a past plot, maybe they would do that again. I am looking at past plots to see what you had to do.

Ok on a past quest they had something similar happen. You were taken to a shop and then the URL appeared along with the word password and putting a word after password would take you to a new link. People guessed the password was codestone and were taken to a place.

http://www.neopets.com/objects.phtml?ty ... =codestone

This is not part of our plot, but maybe we have to use this same technique to figure out what password Dr. Sloth's minions would use to get below the shop or get the shop keeper to give us the next clue.

Gosh, I can't say password on neopets even on my lookup and even if I put a valid neopet link that happens to have the word password in it, it won't work. So I guess if they did use this technique, they wouldn't use the word password in the link anymore, as it is censored. So maybe something else?


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Last edited by smudgeoffudge on Fri Feb 01, 2008 12:17 am, edited 1 time in total.

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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Fri Feb 01, 2008 12:17 am 
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Gumdrops wrote:
You don't know how much I love that both of Cylara's parents are Cybunnys!...


TOTALLY!!!!! You have no idea how much of a pet peeve it's been for me in previous plots that families are from different species.

And The Virtupets Space Station does look really great.


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Fri Feb 01, 2008 12:19 am 
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I love the new look. I just think it is odd how outside the space station it appears to be red and glowy, but inside it is all greenish and bluish and glowy. Also the view from inside outwards shows all these docking bays and hangers. I really hope they update the outside to match.

Nickpicking aside, I wonder what we are really meant to be doing in the pet shop, because I can't figure out anything.


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Fri Feb 01, 2008 12:21 am 
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pinkflamingonewsgirl wrote:
Gumdrops wrote:
You don't know how much I love that both of Cylara's parents are Cybunnys!...


TOTALLY!!!!! You have no idea how much of a pet peeve it's been for me in previous plots that families are from different species.

That goes against all laws of Neopets reproduction! Her parents should be a Buzz and a Chomby! Plus she should have a brother who is a Lutari or Moehog.

Having parents that are your same species. That makes me sick! :P

PS: The new space station look is awesome.


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 Post subject: Re: The Return of DR SLOTH (split 1)
PostPosted: Fri Feb 01, 2008 12:21 am 
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The space station looks amazing! Glad it got a revamp with the plot!

smudgeoffudge wrote:
Nickpicking aside, I wonder what we are really meant to be doing in the pet shop, because I can't figure out anything.


Yeah same here. Bit odd eh? o_O

But other wise I just finished looking though the code on page one of the comic. Nothing so far. I'll go though the comic and the space station maps though.


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