Operation PetPet Park

Whether it be a puzzle or a war, this is the place to be for all your plot related needs.

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B55B55
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Re: Operation PetPet Park

#106 Post by B55B55 »

I have to say i'm loving the haunted woods plot refrences

I wonder why step two is doughnut, rather than some other food that starts with D that is.
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Re: Operation PetPet Park

#107 Post by Pickles »

B55B55 wrote:I have to say i'm loving the haunted woods plot refrences

I wonder why step two is doughnut, rather than some other food that starts with D that is.

I was so terrified for a second that we'd be gravedigging again. :P

And yeah, what happened to Durian? Or Dewberry?
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Re: Operation PetPet Park

#108 Post by Himmelsdemon »

Thanks for the solution. How do you actually figure out the third puzzle?
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Re: Operation PetPet Park

#109 Post by Pickles »

Himmelsdemon wrote:Thanks for the solution. How do you actually figure out the third puzzle?

If you go through and cross out a letter for each letter of the brothers names, you're left with the scrambled letters for harold. :)
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Re: Operation PetPet Park

#110 Post by Regan »

LOL WHAT @ third puzzle. Wild.

I guess it was doughnut for Neopets' doughnut fruit.
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Re: Operation PetPet Park

#111 Post by Byakuya San »

Haunted Woods Plot references FTW! I hope the last mission is in the Lost Desert. Specifically, either the Scroll Repository or the Temple of 1k Tombs (I'm kind of missing them...)
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Re: Operation PetPet Park

#112 Post by cybertrini »

Siouxper wrote:Image

New step is out! I'll edit my post with a walkthrough in a minute...

First Step - Gerald
Second Step - Doughnut (if it doesn't work, try Doughnuts instead)
Third Step - Harold

Thanks much Siouxper!

Silly me, I was watching the debate while these poor Oukins were in trouble...lol :lol:

Byakuya San wrote:Haunted Woods Plot references FTW! I hope the last mission is in the Lost Desert. Specifically, either the Scroll Repository or the Temple of 1k Tombs (I'm kind of missing them...)

Oh please let it not be the Tomb! I'm still stuck in there!!
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Re: Operation PetPet Park

#113 Post by ukyo666 »

I am kind of lazy.....
Please let me know ;)
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Re: Operation PetPet Park

#114 Post by Twizzler0171 »

Pickles wrote:
B55B55 wrote:I have to say i'm loving the haunted woods plot refrences

I wonder why step two is doughnut, rather than some other food that starts with D that is.

I was so terrified for a second that we'd be gravedigging again. :P

And yeah, what happened to Durian? Or Dewberry?


Heh, I quite agree. That would be going a little more with the fruit theme (they are berries, correct?). Though I suppose they may have been thinking doughnutfruit?
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Re: Operation PetPet Park

#115 Post by Kryse »

Byakuya San wrote:Haunted Woods Plot references FTW! I hope the last mission is in the Lost Desert. Specifically, either the Scroll Repository or the Temple of 1k Tombs (I'm kind of missing them...)


Well I know the opal one was in Shenkuu or whatever, but that one reminded me of the lost desert one, cause we had to get lights to reflect on the wall, and if i recall correctly the lost desert one had something similar to that, like combining three colors together. (I have a really bad memory i have discovered...)
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Re: Operation PetPet Park

#116 Post by Pickles »

Kryse wrote:Well I know the opal one was in Shenkuu or whatever, but that one reminded me of the lost desert one, cause we had to get lights to reflect on the wall, and if i recall correctly the lost desert one had something similar to that, like combining three colors together. (I have a really bad memory i have discovered...)

The Indiana Jones room!
You had to take your useless crystal there at the right hour, and put it in the top of the structure, and the light shone through it and provided you with your color patter for your next scroll reads. :)

ETA: Woo, found a screenie I took of one of my LDP results:
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...yeah, the Shenkuu Opal room was pretty similar.
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Re: Operation PetPet Park

#117 Post by Siouxper »

New Step is Out!!

New Petpet Park Step is out :D There are 2 parts to this one.

In the first part, the goal is to make all the lights on the right side light up brightly (not a dull light, but they all have to be bright ones). At the moment, it seems to be trial and error, although there may be a pattern (I will post when I hear more).

In the second part, you must light up all the gems in the center of the 2x2 blocks by putting 4 squares of the same color in that 2x2 section. The symbol on the square doesn't matter, only the color. If the gem lights up, then you are correct; if not, then you need to try a different color in that square.

EDIT

http://www.neopets.com/~Chrisway

Here is a page with the values of each tile in step 1. Using this, you can find out which title combination(s) will add up to your totals on the right side :)
Last edited by Siouxper on Fri Oct 10, 2008 1:43 am, edited 1 time in total.
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Re: Operation PetPet Park

#118 Post by Daze »

Step one seems to be like codebreakers.

No light - no correct tiles (for the horizontal line, not the box).

Dull light - correct tiles but in the wrong place.

Bright light - correct tiles in correct place.



EDIT:

Having posted this, I cannot get my theory to work. :oops:
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Re: Operation PetPet Park

#119 Post by bethi »

As I remember, the placement of the tiles within the rows didn't affect the light; switching tiles within the row didn't change the light. I think that no light means no (or 1?) correct tile, dull light means (some number) of correct tiles, and bright light means all correct tiles.
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Re: Operation PetPet Park

#120 Post by Mongrel »

I'm guessing the tiles have certain values and when you get four that add up to the number on the right, then the light will...light up.
Unfortunately I'm horrible at math.
EDIT: So I tried working under that assumption, and figured that'd mean the rows with smaller numbers by them would have fewer ways to make them light up. I got done pretty quickly after I finished the two lowest rows.
I'm not sure whether I'm right about the math connection, but if I am, it would suggest that starting with the lower-number rows DOES make it easier to solve the puzzle.
Last edited by Mongrel on Fri Oct 10, 2008 1:19 am, edited 1 time in total.
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