But I'm going to say yes, because I enjoyed parts of the plot (gravedigging was the BEST and I'd be satisfied even if I didn't even find a doughnut). There are things to look forward to
As long as there was a trophy, yes. A more pertinent question might be what if it never closes like the Altador Plot? If that was the case, it'd probably take me 6 months to complete like NQ2.
Hehehe, I think it'd be cool if we got stuff like the Madvine Root and Bone Testing Potion as prizes. XD I just thought those two things looked particularly cool.
And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore!
Hey, I absolutely insist on receiving that free t-shirt or other worthless item, just like I have in all the other plots that I've done.
Huggles wrote:As long as there was a trophy, yes. A more pertinent question might be what if it never closes like the Altador Plot? If that was the case, it'd probably take me 6 months to complete like NQ2.
The biggest problem if there were no prizes is that there wouldn't be so many players actively participating, so it would have more the feel of NQ2. In spite of the fact that you can actually receive some great prizes from the game, the drudgery can become brutal. Getting through insane level had less to do with the prize that I could get at the end than refusal to be beat by boredom. (Although I do admit that by the end, I really felt that I'd earned that Wand of Reality...)
I'm greedy, I don't think I would have slogged though all those potions without hope of a prize.
Then again I played both NQ and NQII (before prizes), on normal. I wouldn't have done NQII on Insane without prizes 'though, even though mine did end up sucking.