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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Sep 06, 2007 11:52 pm 
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Shadows supers himself for -11 damage

...what do you mean, i can't do that? *groan*
DK for -8, then. And -3 to Shadow


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 07, 2007 12:23 am 
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Yuna Magical Masques.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 07, 2007 3:14 am 
Way Beyond Godly
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Paine whacks Wario for -5 damage.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 07, 2007 8:55 pm 
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Rikku saves her energy for later and punts the Red Shell at all members of the DS9ers faction.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 07, 2007 11:24 pm 
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Round 48

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Because it is cute! pic from somewhere

Story as of now:
The Malboro breathes some Bad Breath all over Team Hyrule for -2 damage each. The Tonberry waddles over to Siegfried and trips. Siegfried helps the little guy up but gets chomped for -5 damage.
Siegfried: Ow! I’ll ‘doink’ you good!
Siegfried chases after the Tonberry while trying to use Everyone’s Grudge. Zant is walking around, taking everything in. The Twilight Messengers are holding an umbrella for their master. A strange cardboard box is following them...
Leon: Always has to be an umbrella...
Pit: How does he keep getting away with that!
Snake: How does who do what?
Pit: How does that idiot Snake get away with hiding in the box and no one seeing him!
Snake: I think that is a genius ploy. No one ever sees it coming, and it never gets old.
Pit realizes who he is talking to and spins around.
Snake: Hiya!
Pit: If you are here, then who is...
Leon: Has anyone seen Sam recently?
Snake looks thoughtfully at the box. Pit hangs his head in grief.
---------------------------
Morning. Everyone is going about their business, leaving Felix sleeping still in the middle of the floor.
Dart: So... uh... what’s with...
Balmung: Dave’s not here, man.
Suzu sighs and sips her tea.
Mai: So why is that person in the middle of the floor though?
Balmung: Some crap about Dave or something...
Suzu sighs again and takes a longer sip.
Flonne: Is he hurt!
Balmung: He’s fine. Right, Suz?
Suzu: Only one way to find out.
Balmung: What?
A dart hits Balmung in the neck. He is instantly asleep and falls to the ground.
Suzu: Excellent.
Flonne: Eek! Poor Mr Balmung. Get a tonic! Quick!
Suzu: I have a gel you can use...
Flonne: He is running a fever!
Mai: Calm down. I know how to wake him. Boy! It is hot in here! I guess I should take my shirt off!
Dart and Bridget run over as fast as they can. Laharl has a heart attack and faints. Felix and Balmung remain asleep.
Mai: Man, that is great poison.
---------------------------
Sephiroth is playing tag with Yoshi and Ridley, using Thundaja, when Colonel Johnson and his crew arrives back at the lair.
Sephiroth: You’re it. Blasts Ridley. Now you’re it. Blasts Yoshi.
Yoshi: Yoshi! [Trans: O’ thank you, great lord Sephiroth!]
Sephiroth blasts Yoshi again.
Johnson: If that is what you do to people ultra-loyal to you, I’d hate to see what you do to people any less loyal.
Sephiroth: He seems to enjoy it.
Johnson: Has he been reading The Misfortune of Virtue again?
Sephiroth: In the original French too.
Yoshi: Yoshi. [Trans: May you...be persuaded that true happiness lies in virtue alone and that, though Sephiroth allows goodness to be persecuted on earth, it is with no other end than to prepare us for a better reward in heaven.]
Sephiroth: Anyway. What do you have to report?
Johnson: No dice. We scoured all known encounter points for Dark Samus and found no trace aside from the basic low-level Phazon contamination at best.
Sephiroth: Well, this is deeply dis-Thunda...
Johnson: But! We did seize the opportunity to contact one of our allies. He said his robots will be searching as we speak.
Wily: Impossible! All of my robots are here!
Johnson: This ally makes robots of lesser caliber,
Sephiroth: Except a few,
Johnson: Than we do. I believe he has a vendetta against the rodents or something.
Sephiroth: We should try to egg him onto something more nobler...
Carmen: Sephiroth! I have some breaking intel! Zant is on the surface, and Koopa is on the march.
Sephiroth: What! This will not stand. First they take screen time away from me, now this! Riku! Take the Mavericks and head to the surface. Johnson! Take Yoshi and some droids and shadow Koopa. Carmen! Put the emergency lift on standby. This it Threat Level: Midnight here!
Everyone stands around looking a little confused.
Sephiroth: Move!
Everyone starts scrambling to get their jobs done.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------40 (No attack or heal)
Bracket A - Mon & Tues
Donkey Kong-------------------22
Pichu-----------------------------47
Simon Belmont-----------------49 ¥
Paine-----------------------------50 ¥
Fox McCloud-------------------27 ¥
Ganondorf-----------------------46 ¥
Ness------------------------------49
Falco Lombardi-----------------50
Kirby-----------------------------46 ¥
Ryu (BoF)-----------------------47 ¥
Ice Climbers---------------------49
Joanna Dark---------------------50 ¥
Tohno Shiki---------------------50 ¥
Zero------------------------------46 ¥
Cloud Strife---------------------50 ¥
Sora------------------------------50 ¥
Takamachi Nanoha-------------50 ¥
X---------------------------------48 ¥
Edge-----------------------------46
Siegfried Schtauffen------------45
Purin-----------------------------45
Jeran and Lisha-----------------46 ¥
Zelda-----------------------------36 ¥
Marth----------------------------42 ¥
Yuki Akira----------------------49 ¥
Blaze-----------------------------45
Ryu (SF)-------------------------49
Geno-----------------------------45 ¥
Sheik-----------------------------47
Jonathan and Charlotte--------50 ¥
Samanosuke---------------------47 ¥ (Wed to Fran)
Kasumi---------------------------48 ¥
Yuna-----------------------------38 ¥
Wario----------------------------12
Squall Leonhart-----------------45 ¥ (No attack or heal)
Bracket B - Thur & Fri
Diddy Kong---------------------43 ¥
Samus Aran---------------------47
Captain Falcon------------------45
Prince----------------------------39 ¥
Fei Fong Wong-----------------45 ¥
Deoxys---------------------------48 ¥
Aerith Gainsborough-----------48 ¥
Kyle Katarn---------------------47 ¥
Nyasu (TR)---------------------48 ¥
Young Link---------------------47
Terry Bogard-------------------46 ¥
Fran------------------------------50 (Wed to Samanosuke)
Chun-li---------------------------43
Tails------------------------------43 ¥
Kazama Jin----------------------50
Beatrix---------------------------32
Pikachu--------------------------47
Kratos Aurion-------------------50 ¥
Silver-----------------------------45 ¥
Kratos---------------------------48 ¥
Tina Branford-------------------39 ¥
Soma Cruz----------------------47 ¥
Princess Peach------------------48
Kite------------------------------48 ¥
Chrono---------------------------48 ¥
Saber-----------------------------50 ¥
Ramza Beoulve-----------------47 ¥
Hayabusa Ryu------------------47
Master Chief--------------------46
Knuckles-------------------------44 ¥
Rikku----------------------------47 ¥
Liu Kang------------------------50 ¥
Sol Badguy----------------------48 ¥
Alucard--------------------------49 ¥
Link------------------------------49
Auron----------------------------49 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Malboro ------------------------ 10 HP
Tonberry ----------------------- 4 HP (Immune to special)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 39
Sonic - Shadow - Light - Round 40
Shadow - Shadow - Roxas - Round 47

NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 3 - 7
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 2 - 3
Cactuar - 0 - 0
Like-Like - 1 - 2
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 1 - 1
Stalfos - 0 - 0
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 0 - 1
Iron Knuckle - 0 - 0
Metroid - 1 - 2
Malboro - 0 - 1
Thwomp - X - 2
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 214 (A - 1, J - 1, M - 2, V - 2) T = 15 (Free Pokeball, Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 0, V - 1) T = 2
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 310 (A - 2, J - 1, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 252 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 34 (A - 0, J - 0, M - 0, V - 0) T = 1
GM Choice - 42


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 47

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 48 Announcements:
1: Bracket A is Active! Bracket B is Inactive!
2: Djinni Guide: Name - Flint; Location - Announcements; Found by -
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Send in more reference lists! I really don’t like the idea of giving out the prize to a list of one item... Only two more days to send on in.
6: Since I am very sick of these names, the Djinni is one of these, or is it: Granite, Flint, Reflux, Smog or Aroma. Wow. Almost done... I guess I should get better at hiding them again...
7: Okay... All but one regular has made their team requests. First team to be decided will be Heroes since there is very important work to be done with them.
8: When I designed the teams for this game’s war, I actually thought Ganon’s Gerudo Confederacy would be the funner team to try and use. Well, one of you might find that out.
9: Typhoon and I talked and rearranged his prize for a later day.
10: Hey! Listen! Shadow got two kills in a row! Too bad one was himself :P
11: Bracket A is Active! Bracket B is Inactive!


This Round's Weapons:
1 Lon Lon Milk: +4 HP. After use, Character cannot take anymore actions this round.

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Yuna: Dressphere Change: Choose one: Gunner - Cheap Shot: -4 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption); Dark Knight - Darkness: -3 damage to three characters and Yuna; Lady Luck - Lucky Shot: -3 damage to one character and +5 points to player
2) J&L: Lisha’s Wand: -5 damage to one character and -1 damage to each member of the character’s Faction. Jeran and Lisha make no action for the next two turns.
3) None
4) None
FS: None

This Round's Stage:
None

This Round's Mini-game:
Count the References:
Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:
1) Start here and go to here
2) Best piece of conflicting advice: if you are not sure if it is a reference, put it down. But, if you are not sure if it is a reference, don’t put it down.
3) Best overall advice, here is my reference count. You milage may vary, but this is what you have to match, near, or beat:
5+3+4+9+7+10+3+5+5+1+2+5+5+1+0+1+2+1+5+7+3+5+8+3+1+2+2+1+4+3+12=Lots!
4) Lastly, do not forget the Guard Armor or Giga Koopa scenes!
Prize Information:
Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 8 (midnight PST)
Winners posted: Sept 10

Entrants: Roxas (may want to expand),

Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc


SSBB War:
Sign ups: Like last time there are five teams to choose. Unlike last time, you are not guaranteed your first pick. Also, the Characters team is not selectable but would possibly be given to a player if I feel it should be given.
To pick your team: PM me the order of which teams you want. They are: Heroes, One-Winged Angel, DRK, Gerudo Confederacy, Metroid. If you want clues to what the some of the teams are, I mention each of their titles in the plot at least once. Please keep your picks secret.
Requests sent: 4

This Round's NPCs:
1 Malboro: 10 HP. +10 points when defeated. Immune to weapons. Deals -2 damage all active members of one Faction at the end of the round. They stay until defeated.
1 Tonberry: 5 HP. +5 points when defeated. Immune to specials. Deals -5 damage to one character at the end of the round. They stay until defeated.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Sep 07, 2007 11:45 pm 
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Yuna darnessesses Wario, the Malboro and Shiek for -3 damage each.

She then trips on a dark cricket and takes -3 damage


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Sep 08, 2007 1:26 am 
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Jeran and Lisha wand Wario for -5 damage.


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Last edited by Typhoon on Sat Sep 08, 2007 6:17 am, edited 1 time in total.

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Sep 08, 2007 1:29 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Kirby Drinks swallows milk whole for +4hp.

And turns into milk.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sat Sep 08, 2007 11:25 pm 
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Location: SOMEWHERE.
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Wario runs full speed ahead at Zelda, but she jumps out of the way! Wario keeps going and hits a wall for -3 damage .


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 09, 2007 12:12 am 
Honorary Member
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Joined: Mon Sep 12, 2005 3:45 pm
Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 49

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Aerith
- pic from a shrine

Story as of now:
The Malboro uses some Bad Breath on SE for -2 damage each.
Snake: Geez. Totally unprofessional. I would never let that happen.
Leon: Let what happen.
Snake points. Zant is now resting on the box that Sam is in, seemingly unaware of the contents.
Pit: Told you it was the stupidest idea ever.
Leon: No, the stupidest idea was that armor...
Shirona: Armor?
Leon: Hotdog armor.
Ike: What kind of warrior wears hotdog armor?
Kratos wonders by whistling a jingle for something.
Leon: Please don’t get that started again.
Shirona: Get what started?
Leon: Just this whole... crazy thing.
Shirona: Interesting. Mind explaining?
Shirona sits down to hear Leon’s story. She drops a Pokeball. It rolls over to the Tonberry and activates. Lucario pops out. Tonberry uses Everyone’s Grudge, but it does not effect Lucario since Ghost moves cannot hit Fighting types. Lucario uses Dark Pulse to erase the Tonberry from the field.
---------------------------
Mai has propped the half-awake Felix up on a couch. Balmung is left on the floor.
Mai: Why did you come here?
Felix: Dave’s not here, man.
Mai slaps Felix.
Felix: I mean, I have an urgent message for Isaac!
Mai: Is something wrong?
Felix: Falling asleep again. Lighthouse attack... something.
Felix falls asleep with his head landing on Mai’s shoulder.
Mai: What do you put in those things!
Suzu: Fu...
Mai: Wait. I don’t want to know. Can someone wake him up?
May: Try Dizzy’s snoring.
Dizzy: I do not snore! Necro does...
Dizzy’s wing cackles.
Laharl: Etna is pretty good at waking people up.
Etna: Yeah. And I regret every minute of it.
Mai: Does anyone actually have a good idea?
Amaterasu walks over to Felix and bites him in a very sensitive area. Felix is instantly awake and yelling. He falls over to his side, crying.
Mai: Too good, but thanks for trying.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------39
Bracket A - Mon & Tues
Donkey Kong-------------------22
Pichu-----------------------------47
Simon Belmont-----------------49 ¥
Paine-----------------------------48 ¥
Fox McCloud-------------------27 ¥
Ganondorf-----------------------46 ¥
Ness------------------------------49
Falco Lombardi-----------------50
Kirby-----------------------------50 ¥
Ryu (BoF)-----------------------47 ¥
Ice Climbers---------------------49
Joanna Dark---------------------50 ¥ (Reflect attacks)
Tohno Shiki---------------------50 ¥
Zero------------------------------46 ¥
Cloud Strife---------------------48 ¥
Sora------------------------------48 ¥
Takamachi Nanoha-------------50 ¥
X---------------------------------48 ¥
Edge-----------------------------46
Siegfried Schtauffen------------45
Purin-----------------------------45
Jeran and Lisha-----------------46 ¥
Zelda-----------------------------36 ¥
Marth----------------------------42 ¥
Yuki Akira----------------------49 ¥
Blaze-----------------------------45
Ryu (SF)-------------------------49
Geno-----------------------------43 ¥
Sheik-----------------------------44
Jonathan and Charlotte--------50 ¥
Samanosuke---------------------47 ¥ (Wed to Fran)
Kasumi---------------------------48 ¥
Yuna-----------------------------33 ¥
Wario----------------------------1
Squall Leonhart-----------------43 ¥
Bracket B - Thur & Fri
Diddy Kong---------------------43 ¥
Samus Aran---------------------47
Captain Falcon------------------45
Prince----------------------------39 ¥
Fei Fong Wong-----------------45 ¥
Deoxys---------------------------48 ¥
Aerith Gainsborough-----------48 ¥
Kyle Katarn---------------------47 ¥
Nyasu (TR)---------------------48 ¥
Young Link---------------------47
Terry Bogard-------------------46 ¥
Fran------------------------------50 (Wed to Samanosuke)
Chun-li---------------------------43
Tails------------------------------43 ¥
Kazama Jin----------------------50
Beatrix---------------------------32
Pikachu--------------------------47
Kratos Aurion-------------------50 ¥
Silver-----------------------------45 ¥
Kratos---------------------------48 ¥
Tina Branford-------------------39 ¥
Soma Cruz----------------------47 ¥
Princess Peach------------------48
Kite------------------------------48 ¥
Chrono---------------------------48 ¥
Saber-----------------------------50 ¥
Ramza Beoulve-----------------47 ¥
Hayabusa Ryu------------------47
Master Chief--------------------46
Knuckles-------------------------44 ¥
Rikku----------------------------47 ¥ (Immune to regular)
Liu Kang------------------------50 ¥
Sol Badguy----------------------48 ¥
Alucard--------------------------49 ¥
Link------------------------------49 (Immune to sepcials)
Auron----------------------------49 ¥

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Malboro ------------------------ 7 HP

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 39
Sonic - Shadow - Light - Round 40
Shadow - Shadow - Roxas - Round 47
Wario - - - Round 49

NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 3 - 7
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 2 - 3
Cactuar - 0 - 0
Like-Like - 1 - 2
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 1 - 1
Stalfos - 0 - 0
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 0 - 0
Metroid - 1 - 2
Malboro - 0 - 1
Thwomp - X - 2
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 214 (A - 1, J - 1, M - 2, V - 2) T = 15 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 0, V - 1) T = 2
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 310 (A - 2, J - 1, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 252 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 34 (A - 0, J - 0, M - 0, V - 0) T = 1
GM Choice - 47


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 47

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 49 Announcements:
1: Both Brackets are Active!
2: Djinni Guide: Name - Gel; Location - Plot; Found by -
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Send in more reference lists! Last day to send one in. I am not giving out the prize to a list of one.
6: Since I am very sick of these names, the Djinni is one of these, or is it: Granite, Flint, Reflux, Smog or Aroma. Wow. Almost done... I guess I should get better at hiding them again...
7: I’m cashing in Christopher’s Pokeball for him. The rest of you get something else instead.
8: Most war teams are a go. Their information will trickle out starting before this round.
9: I am not applying J&L’s restrictions since Wario is Independent and therefore has no additional teammates to target.
10: Both Brackets are Active!


This Round's Weapons:
Pokeball: 1) Your username is Christopher. 2) You pick a character. 3) You pick a number.
Not Christopher: Smash Ball: -2 damage to user. User cannot take anymore actions this round. User’s FS is activated next round.

This Round's Dresspheres (Square Enix only!):
Not Christopher: Summoner - Summon: A Summon Materia roll will determine which summon is called. Sphere user cannot make any action next round.

This Round's Specials:
1) Fei: Koho: -5 damage to one character
2) Link: Triforce of Courage: Automatic. +4 HP at the end of the round. Link cannot be targeted by specials.
3) Purin: Pound: -4 damage to one character. Target cannot attack for rest of round. Cannot target special users.
4) Joanna: Laptop Gun: Automatic. Reflect all attacks directed at Joanna this round. Joanna cannot make any actions.
FS: None
Typhoon only: Rikku: Machina Maw: -5 damage to one character. Rikku is automatically immune to regular attacks.

This Round's Stage:
None

This Round's Mini-game:
Count the References:
Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:
1) Start here and go to here
2) Best piece of conflicting advice: if you are not sure if it is a reference, put it down. But, if you are not sure if it is a reference, don’t put it down.
3) Best overall advice, here is my reference count. You milage may vary, but this is what you have to match, near, or beat:
5+3+4+9+7+10+3+5+5+1+2+5+5+1+0+1+2+1+5+7+3+5+8+3+1+2+2+1+4+3+12=Lots!
4) Lastly, do not forget the Guard Armor or Giga Koopa scenes!
Prize Information:
Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 8 (midnight PST)
Winners posted: Sept 10

Entrants: Roxas (may want to expand),

Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc


SSBB War:
Sign ups: Most teams are supported but if you want to play, there is one team left. It will be first come, first serve.

This Round's NPCs:
1 Malboro: 10 HP. +10 points when defeated. Immune to weapons. Deals -2 damage all active members of one Faction at the end of the round. They stay until defeated.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 09, 2007 1:02 am 
Way Beyond Godly
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Posts: 8491
Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Fran, 13

Fei hits the Malboro for -5 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 09, 2007 5:20 am 
PPT Trainee
PPT Trainee

Posts: 654
Joined: Wed Nov 15, 2006 12:46 am
Location: Getting back in da groove
Gender: Male
Kite snatches the Smash Ball and trips on a Smash cricket for -2 damage

CRAZY ROUND TIEM!


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 09, 2007 5:41 am 
Way Beyond Godly
Way Beyond Godly
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Posts: 8491
Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Oh gawd *ultimate facepalm strike*

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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 09, 2007 6:26 am 
Honorary Member
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Christopher wrote:
Oh gawd *ultimate facepalm strike*

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I hate to sound partisan, but I concur.


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Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Sun Sep 09, 2007 6:39 am 
PPT Student
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Yuna summons.


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